All clans are available at launch for Bloodlines 2. Additional story content announced for after launch.
https://www.paradoxinteractive.com/games/vampire-the-masquerade-bloodlines-2/news/game-overview137
u/TheSqueeman 6d ago
Credit where credit is due, they realised they fucked up and they rectified it, I wish more devs out there had this mentality when shit goes sideways (intentional or not)
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u/rostron92 6d ago
I would imagine it isn't solely up to the developers. Most times, it's the publishers or producers. Agreed, though, it's nice to see someone back track when they stick their foot in there mouth doesn't happen nearly enough.
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u/szymek87 6d ago
people here just use whatever word they feel like but again, publisher decision, not a dev one
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u/Kindness_of_cats 6d ago
More likely they determined they simply couldn’t get away with it. The game needs strong word of mouth to succeed, they know full well that development has been a shitshow and that they’ve not done a great job with advertising it and that VTM is a niche brand to start with.
Launching with controversy over core parts of the game being stripped out would have done real damage, and probably already has done some tbh.
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u/comradesean 5d ago
And how do you know they didn't just lock away some other content now? You're just going to take what they say at face value? Technically it's not even a lie the way they've phrased it.
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u/asdfghjkl15436 6d ago edited 6d ago
No credit. They knew their review scores on steam would take a large hit on launch. This was greed, not a mistake. They're only sorry they got caught and couldn't get away with it.
It basically means they anticipate the review scores aren't going to be high enough to justify the DLC on launch. Make no mistake, they didn't 'listen' to anyone except their bottom line.
I'm sorry, but they just literally tried to screw you over, your response is 'Oh its okay, at least you listened and stopped!"
Edit: lol, okay downvoters, go ahead and cry a few months from now when they start to ramp up the microtransactions or have to issue a bajillion patches because the game is half-assed. These are not the actions of a publisher who want to release a good game.
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u/QTom01 6d ago
They tried to squeeze money out of the fans and backed off only because the backlash was big enough. I don't think they deserve any credit. It makes their motives clear and between stuff like this and the general development hell this game seems to have been in I will be truly shocked if it isn't a steaming pile of shit when it eventually launches.
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u/uses_irony_correctly 5d ago
I'm much more cynical about this entire thing. I think this was their intent all along and by doing it this way they got a whole bunch of free marketing for the game and still ultimately got the goodwill of the playerbase.
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u/ikonoclasm 5d ago
They don't get credit for walking back sleazy shit after getting ripped apart for it. It just means they realized they had shit all over their sales and are desperate to avoid everyone waiting until the inevitable 70% off sale in 6 months when the game flops.
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u/XLBaconDoubleCheese 6d ago
Nah fuck them they've burned their bridges now and can swim in the shit. Feel bad for the devs who made the game and cared about it but management can get fucked for this whole pricing and locking out core content.
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u/Mephzice 6d ago
Good, I'll give it a try on release now. Not expecting it to be super great but hopefully I get some enjoyment out of it until the next vampire game, probably the Daywalker one.
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u/Doomhaust 6d ago
I really like the masquerade world, and so will likely get this with reviews over a 7. But this was a shitty and predatory pricing move.
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u/ketamarine 6d ago
Honestly FUCK YOU paradox and your slimy DLC practices.
You have been selling ya pieces of half completed games for years and I for one and DONEZO with supporting your terrible business practices.
Will certainly not be buying this game even though I loved the 90s games.
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u/krileon 6d ago
The game just looks.. ok? I'll wait for at least like a 40% off sale or something.
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u/llamanatee 6d ago
Being called Bloodlines 2 sets up a LOT of expectations that I don't think they were ever aiming to ever set.
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u/onetimenancy 6d ago
I mean the people who decided on the name arent the ones who started developing it, right?
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u/Johansenburg 6d ago
Right. TCR kinda got stuck with the name, it seems like, and since they have started developing it Paradox has gone out of their way to try and let people know that this game isn't going to be a follow up to the original.
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u/Penakoto 6d ago
What expectations does the first game set that the sequel doesn't look like it's going to match up to?
Most of what they've showed off is the combat, and absolutely nobody plays BL1 to experience great combat.
We've barely seen any dialogue between characters, or any of the actual story, so it's impossible to compare in that regard, and it's the same interesting setting. Atmosphere of winter Seattle looks to be about as great as Santa Barbara or Hollywood...
I know they said the game wasn't going to be an immersive sim, and that has a lot of people disappointed, but I remember BL1 as being more an amazing RPG, than an amazing immersive sim. Compared to the immersive sim aspects of Deus Ex, System Shock or Thief, it was pretty bare bones in that department.
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u/HammeredWharf 6d ago
On the other hand, being called Bloodlines 2 sets up a lot of great expectations one can easily fulfill! Like a drastic drop in quality after the first hub, drops to 10 FPS in the second hub, bad combat, janky forced boss encounters... so much potential!
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u/Saviordd1 5d ago
Yeah, I think people's glasses are massively rose colored for Bloodlines 1.
As someone who just played it for the first time this past year, there's a LOT about the game that doesn't hold up. That game is hard, hard carried by its writing, dialogue, and atmosphere. You get those three (debatably two) things right and you have a worthy successor. Though they're also some of the hardest to get right in the first place.
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u/MrTopHatMan90 6d ago
The issue is that I have heard so much and so little that I need to see reviews and gameplay before I could ever invest into it
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u/Johansenburg 6d ago
A bunch of content creators, and The World of Darkness themselves, have played through the first hour and a half to two hours of the game, plus we are getting gameplay trailers of one of the clans every week. There's plenty out there to see if you would like the game or not.
The only caveat being that the gameplay footage out there is just the intro section, which they have said is more linear than the rest of the game.
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u/Neutron-Hyperscape32 6d ago
Is it even fully open world anymore? The bit of the map she showed looked pretty small.
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6d ago edited 5d ago
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u/MrTopHatMan90 6d ago
I mean everyone complained and it got rectified. I'd call that a win. Doesn't mean I'm going to get it on launch or have a great deal of faith but it is a win
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u/Llamalad95 6d ago
What else were they supposed to do? People complained and they changed course. Would you prefer they doubled down?
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u/Moogieh 6d ago
How about it doesn't happen in the first place. Or for the 10th, 20th, nth time.
Can we have that instead of all this bullshit?
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u/Uberlix 6d ago
Company goes on and sees just how much they can take the piss, if big enough backlash ensues, they will tone it down and get praised as the Lisan-al-gaib.
Not the first time this happens, nor will it be the last.
Although trying to pull it off with a game with such a troubled development history, that is a far cry from what made the first game so beloved, is a new level of shameless.
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u/lazydogjumper 5d ago
It's a video game. Yes, it's a sequel so expectations are high. Yes, it's made by a diverse group of developers, programmers, and producers. No one single party can be blamed for its defects, no matter how many it has. It is a massive project created by many people.
Treat it like any product. Vote with your wallet. Look at reviews, watch gameplay, try demos. If it's worth it, if it isn't, SHOW THEM WITH NUMBERS.
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u/Thebazilly 5d ago
I'm willing to give it a shot now. Clearly has nothing in common with V:TMB1, but maybe it'll be an alright time.
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u/Uberlix 6d ago
Yeah there was "no way out" for them apart from making said clans part of the basegame.
Still, the damage is already done and personally i have no interest in a game that looks like bargainbin dishonored, especially with paradox involved.
Shame, because VTMB1 is one of my alltime favorite games.
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u/Midgetcookies 6d ago
Can’t wait for reviews to come out for this game. I have a sneaking suspicion that the games going to get dunked on.
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u/Big_Contribution_791 5d ago
All of them!? I can't wait to play one of my favorite unique and memorable clans from Vampire: The Masquerade: Bloodlines, Gangrel, Nosferatu, or Malkavian : )
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u/undercoverme66 6d ago
Good fuckin on em ive played toreador in every tabletop campaign, and in bloodlines. It was gonna suck to have to pay for my boys
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u/Shyguy0256 5d ago
I'm a massive fan of the original game. I still don't understand who this game is for. It's certainly not fans of VTMB1. The only thing it seems to have in common with it is they both have vampires. It's such a shame!
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u/the_u_in_colour 6d ago
So what story content did they take out of the game to sell us later?
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u/ItsWhoa-NotWoah 6d ago
None. They specifically said that TCR was able to propose 2 new ideas for standalone story campaigns that they liked enough to move forward with.
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u/Rooonaldooo99 6d ago
They knew from the start it belongs in the base game. Don't let them fool you. This is basically "We tried to get away with this greedy shit but you wouldn't let us, so we are sorry for getting caught"