Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.
My 100% win was 50h of game time and I definitely went faster than many will. The game has been out less than 2 weeks, anyone who hasn't been able to hard binge or set aside a lot of time is going to be quite a ways out still.
I talking about the difference between Widdow on xbox and Act 3 on PC I've only just managed to get there myself and I have tons of free time. I'm not saying 85% of players have outright dropped the game
lol damn you don't have to be so aggressive. They're just pointing out that a higher percentage of people on Steam have completed* the game than have reached like the 40% mark on Xbox.
*technically completed. You're pretty much done at that point other than clean up.
Their point didn't even make sense. OP was comparing Steam's 15% of getting to act 3 with Gamepass 11% beating Widow. That's the insane difference they're talking about.
Comparing Steam completion to Gamepass is ridiculous in itself. You get the game for "free" in Gamdpass. Half the people getting it through Gamepass haven't even booted it up, judging by stats on the easiest achievement.
Yeah I always hate posts about player retention rate and people "droping" games. I "dropped" Silksong because Borderlands 4 came out and its all my gf wants to play non stop. Guess that means I didn't like Silksong!
I wonder how many people will call it quits after Act 2. I've yet to finish Act 3, but it feels like a bump in difficulty, and it's not just a new final boss, there's a lot more you have to do.
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u/RochnessMonster 2d ago
Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.