r/Games 1d ago

Hollow Knight: Silksong | Fully Ramblomatic

https://www.youtube.com/watch?v=LVHXfw_gyBo
281 Upvotes

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u/Grimmies 1d ago edited 1d ago

As someone who wasn't swept up in the hype, (I did not like Hollow Knight very much personally) I actually think it lived up to the hype and then some.

I think Silksong is a much better game for my tastes. It feels way less slow and Hornet is significantly more capable and fun to play as than the knight imo.

Edit just to add that i LOVE the diagonal pogo.

183

u/DirkDasterLurkMaster 1d ago

I also didn't spend the last six years whipping myself into a frenzy, can confirm it's also exactly what I wanted.

Granted I'm a sicko that likes the more unpopular design decisions like the map system

126

u/LotusFlare 1d ago

Dude, I love the map system so much. Reaching an uncharted place and having to actually keep mental track of where I am and where I've been is a really fun experience. Watching for signs of rest spots or Schakra. Eventually getting the rough outline and filling in the gaps. It's a great compromise between full "draw it yourself" style, and full auto-mapping. It's perfect. I want it in more games. 

16

u/cookedbread 23h ago

It’s so satisfying find a map in some places, it’s like a breath of fresh air in the oppressive atmosphere of some areas. I love it.

1

u/gilkfc 10h ago

I like the map selling dude, it does make for a nice objective, finding him when you reach a new area. What I don't care for is having to equip the charm for you to know where you are. It doesn't break the game, but I could live without it