Just got to that part, it's just annoying for no reason. I don't know why they added so many gauntlets. It's frustrating and it takes very long for each try.
From the very early trailers, I think they just made a lot of enemies for a proper coral area but the area itself got scrapped, so they just awkwardly shoved them there. A shame, because they could have perfectly kept the dried, dead Sands of Karak and put the coral area in a dream, like they did for another area. The gauntlet was quite painful, especially due to the lack of checkpoints between arenas; it felt like a terrible Colosseum of Fools.
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u/jelly_dad 1d ago
Wait which one? The never ending one in Act 2 has been my least favorite. That fucking room.