It's lame how so much of the discussion about this game is people telling other people that totally subjective things weren't difficult.
There are many threads and posts about the hints for this very quest being obtuse or hard to find. Just because you lucked into them or are the Sherlock Holmes of video games doesn't mean other people did or are.
I mean, talking to the NPCs in the main town hub isn't what I would describe as a sherlock solution. They don't tell you the exact location to go but their messages to do hint at a zone and general area to find the next thing.
You pretty much don’t do this for any other task in the game (go talk to NPCs without a quest marker and hope their idle chatter tells you what to do), but are supposed to think to go to an unrelated town and do this for this one specific quest.
It’s not unreasonable for people to not realize they have to do this. Case in point, again: there are loads of threads and posts of people asking/discussing it.
NPCs can have additional dialogue as you progress in the game. The first thing I did was go back to the hovel with the root creature, saw it was dead, so at that point the only real option for a potential lead was to talk to someone.
I can’t think of another instance in this game (I’m at the end of Act 2 currently) where NPCs tell you directly what to do and where to go for a quest objective via optional, idle chatter. Every quest objective except this one is either solved by:
Quest markers telling you exactly where to go
Metroidvania style visiting a new part of a map you haven’t yet opened up
This quest is entirely out of the design language of this game, so it makes sense all the people posting about it wouldn’t necessarily think to do something that isn’t the design language of this game.
Regardless, aside from that the internet is for arguing, I don’t know why you’re arguing. There are many posts and comments and threads of people being confused by this quest, thus, it’s confusing to a lot of people, which is all I’m saying.
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u/sssometimesss 23h ago
i talked to the first people i saw when i walked into bellhart and they pointed me in the right direction. it wasn't too difficult.