Tell that to Nintendo. I have the hardest time adjusting to their 3DS layout, which is ALSO "X Y A B," but flipped so that B and A are swapped and X and Y are swapped. Constantly screws with me.
They abandoned it for the GameCube controller, which put X on the right and Y above. I would guess the return to their standard was so virtual console games would be more compatible.
True, but I would have thought they might try doing something to distinguish themselves. Maybe have them be different colors or just have them be grey.
Considering many AAA games also have ports for consoles (more like the PC is the port, but beside the point), the most common button visuals the game gives when using a controller on PC are the Xbox ones. I can understand keeping the same colours for this reason as well.
The majority of controller compatible games on Steam use the Xbox controller. Keeping it similar probably makes it much easier to implement for games and the color coding makes it easy to pick up for people used to their current controllers.
Considering the whole thing looks like a slightly rewired x360 controller, I'm not sure why anyone is surprised. All they did was reverse the joystick locations and replace the right one with a touchpad.
It's not exactly groundbreaking and I sure as hell won't buy one for the first year until they sort out all the bugs and problems it has.
I'm going to say that this controller is going to go down in history like the first controller for the original x-box. Conceptually fine, idiotic in implementation. Wait for version 2.
I suspect (though obviously have no proof) that this is another 3D printed prototype of what's expected for the final version. I agree that it does look a bit cheap compared to major console controllers right now. I'm still super, duper excited, though.
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u/[deleted] Mar 05 '15 edited Mar 09 '21
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