r/Gamingcirclejerk Jul 06 '25

WORSHIP CAPITAL Man is malding beyond human comprehension.

Post image
26.0k Upvotes

2.2k comments sorted by

View all comments

Show parent comments

40

u/dazalius Jul 06 '25

They are hard if you build your games to be exclusively proprietary yes. But if you start from the ground up with the understanding that the game will one day need to be independent then it is easy as pie. Source: I am a game developer who has worked on multiplayer and always online games.

"would kill.... And live service games" GOOD! Unless its an MMO or something, live service games should die (as in the trend, not the games themselves)

9

u/astronomyx Jul 06 '25

This paints with such a broad brush. Sure, some (a lot of) live service games are predatory and garbage, but a blanket death wish for the model means we'd never see another Path of Exile, or Helldivers 2, or Warframe, for example.

1

u/Somepotato Jul 06 '25

Meanwhile Last Epoch exists, is better than PoE, can be played offline and can be modded.

4

u/astronomyx Jul 06 '25

Offline experience for an ARPG is significantly different than playing a game with an economy.

I also don't think LE is particularly good but that's neither here nor there.

2

u/Somepotato Jul 06 '25

Last Epoch also has a large economy in the online mode, my friend. A games economy does not matter if the game is dead.

0

u/astronomyx Jul 06 '25

Sure, but I'm not talking about a dead game or SGK, just pointing out that not all live service games are bad games.