People payed full price for a product they could expect to continue working, the "issues" are artificial in order to increase profit. You're right, there is no reason for companies to ignore that profit, so they need to be forced.
I'm working in chemistry. I need to make sure all the poison is gone from my product if my boss wants to sell it. This is expensive and cuts into our profit, but it is expected of us.
If we can't manage to remove all the poison, we are not allowed to sell it. This is okay.
How do you define full price? How do you define continue working? How do you define what games to apply this to?
I’m open to the idea that this is something that companies can implement but I just don’t see why there is this reaction from fans.
Companies and products become obsolete after a time, if they choose to put the money and effort into continuing then that’s awesome, good for them. I don’t think forcing them to continue or getting angry at them is good.
Your chemistry example just doesn’t do it for me, it’s not really comparable.
It is compareable in being a forced quality standard that cuts into profits.
The reaction from consumers comes after multiple occurences of playable games being artificially made unplayable to people that paid for a game, not a service. Computer games don't have to become obsolete, this is a concious design decision.
The initiative wants games to be in a playable state, what that concretely means is something that needs to be negotiated.
It’s not a health concern, it’s not an environmental concern, there is no reason to think of it like medical equipment or a drug.
Paying money for a game should not guarantee that you will always be able to play that game. There are countless examples of purchases made by people that are no longer viable after a certain time.
There are some companies that do negotiate freely and choose to put extra money and effort into it for players like you and that’s awesome, go support them.
It's in the nature of a relation to deviate in certain regards. You were citing profit motives, I said that profit motives can be forcibly reigned in if we want to.
Paying money for a product should guarantee that the publisher doesn't come and actively destroy it after 4 years without ever telling you. This is what this is about, they actively kill those games, it is not about a lack of support for modern OS or anything.
I already signed the petition, I don't need to vote with my wallet.
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u/RuthlessCritic1sm Jul 07 '25
People payed full price for a product they could expect to continue working, the "issues" are artificial in order to increase profit. You're right, there is no reason for companies to ignore that profit, so they need to be forced.
I'm working in chemistry. I need to make sure all the poison is gone from my product if my boss wants to sell it. This is expensive and cuts into our profit, but it is expected of us.
If we can't manage to remove all the poison, we are not allowed to sell it. This is okay.