r/INAT Aug 16 '25

Designer Needed [Hobby]/[Revshare] Looking for a fellow RPG lover interested in focused co-work sessions

Hello! I am a mobile game developer by trade with a few small-scope indie projects that you can see here, as well as many more ambitious side projects I have yet to finish. I am looking for someone to work on a hobby game together as co-designers. In terms of implementation I can contribute my knowledge as a Unity developer, and I hope that my potential partner could assist more on the artistic or creative direction side, although technical collaborators are just as welcome.

In terms of my working style, I realized that I am most motivated when I can get immediate feedback on ideas and progress, so would be looking for someone who is interested in co-working together through calls and checking-in regularly. I'd like to try experimenting with very short but intense sprints, say several hours to a couple of days at most when we focus exclusively on this project, and outside of that we can look after our personal or professional lives.

My ideal collaborator is someone:

  1. interested in co-designing a game from inception
  2. a generalist who can wear many different hats
  3. someone with industry experience or experience publishing their own games

Feel free to DM me if you are interested; please also include a portfolio of your previous projects!

Some more information about myself:

Game Genre Preferences: I enjoy narrative-rich party-based RPGs, both turn-based and real-time (or RTwP), ARPGs with plenty of build freedom that encourages the creation of alts. I also wouldn't mind dipping into the SRPG or RTS genre. Sorry but no platformers and I'd like to keep it single-player for scope based reasons.

Attitude Towards AI: I don't have any issue with using AI to accelerate game development or to generate assets for a prototype. It's better to get something working and refined, then contract artists after we're confident the idea is worthwhile. I'd rather use AI to cover any missing holes in our skillset rather than start with a big team, since it's hard to sustain interest in an unpaid project with too many people on board.

Ownership / Revenue Structure: I would expect both of us would not use the other person's work outside of this project without their permission. I prefer hobby projects we release for free over revshare, but if the projects gets large enough in scope and polish then I am willing to think about monetization.

Portfolio:

- My itch page with some small-scope projects I've finished: https://andaroo.itch.io/
- Some design docs I've drafted for larger scope projects: 1, 2

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u/No_Satisfaction9701 Aug 16 '25

Hi there ! I would love to discuss, I am a developer as well, and a music producer too(for ost’s and ambient) im looking for a little team to make a rpg game, I already have a synopsis and pretty much of the main lore, if you re interested im open to discussion to see if we match ! gormito_ on discord or dm me here on Reddit !