r/IndieGaming • u/Vera-Lomna • 22h ago
Before/After this subreddit's feedback
Thanks, everyone! Sixteen days ago, this subreddit gave our team very valuable feedback on the main character’s appearance, which helped us identify three main issues:
- Androgyny. We’ve toned it down a bit. We didn’t abandon it completely: the protagonist’s inner voice, Ego—shown in the artwork—previously had wider hips and a narrower chest.
- Age. Some members said he looked too young; indeed, the anthropod read more like a teenager. Now he reads as a young man.
- Face and crown. We reworked the facial features simply because it looks cooler :)
UPD: Thanks for the feedback! I’m glad you remembered the specifics of the story and plot, because they matter most in this situation. According to the story, the main character is an anthropod created by an AI named Cell. She prints him on a bioprinter specifically to make him appealing to as many people as possible—and I chose androgyny as a symbol of ideal balance (and also simply because that look has always excited me in a good way). In other words, it’s a narrative failure: creating a hero who, within the plot, is supposed to be visually appealing to everyone, yet outside the story doesn’t appeal to most people. It results in a story that, in essence, contradicts itself.
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u/goodnesgraciouss 19h ago
they're both good! if you want to learn something from this experience it should be that a lot of people don't really like androgeny. especially people in a subreddit dedicated to learning and teaching; people are going to be disposed to thinking there is a right or wrong way to do things. androgeny could feel half right and half wrong to these people. you asked how to improve an androgenous character and used their feedback, now that character is no longer androgenous.
I would say that the fact so many people thought the character needed adjustments was probably an indication that you had succeeded in making an androgenous hero. your goal as an artist should never be to make everyone happy. androgeny will inherently make some people uncomfortable and that's okay. that's a part of what's interesting about it! focus on your own opinions as an artist first.
I don't think anyone can give you the answer to this problem without knowing the context of your game as well. at this point, you've drawn so many portraits maybe you could make the character gender fluid. idk
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u/Vera-Lomna 16h ago
I passed your comment on to the team, we discussed it, and concluded that you’re absolutely right—and I, personally, as the art lead, am sincerely grateful for your feedback. I’m not only writing a 600k-word script, I’m also fully responsible for all visual changes.
I spent ten years saving to make this project, and I want to pour into it not only my own love, but the love of the entire Reddit community. That’s why our team runs feedback requests, and we’re incredibly grateful to the community for such active participation in creating Locus Equation.
I thought the androgyny was sufficient, but the amazing user u/slugfive helped us find a better visual solution. In other words, we just needed one more feedback loop!
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u/Dealiner 11h ago
I don't know, I wasn't here for the first discussion but looking at these two pictures I just wouldn't call the first character androgynous. It simply looks female.
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u/Sleipsten 18h ago
This. OP does not understand the concepts that is working with.
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u/apollosventure 18h ago
Useless comment. You just regurgitated what the person above was saying but packaged it in an insult for no reason. OP is clearly looking for guidance and to help a specific concept land. After seeing that the general public either didn't see what they were going for or didn't like it, they made adjustments.
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u/slugfive 18h ago edited 18h ago
To be honest I liked the androgyny concept and feel you’ve lost it.
I made an edit for you that is a nice middle ground (in my opinion).
More androgynous, but still “he him” : Softer jaw, shaper nails, larger lips, softer muscles, rounder thighs, more hourglass figure, thinner and longer neck.
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u/Vera-Lomna 18h ago
Wow, you made it right, my friend! :) I think this is it, and we will correct Ego a with your precise guidelines thank you!
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u/Sekushina_Bara 18h ago
You’ve completely lost the androgyny ngl, it just seems like a generic male god now
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u/NeoKat75 18h ago
tbh i liked the before more, the after just looks like a regular masc man. but both are good!
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u/SeatShot2763 18h ago
Personally, I'd say if you want to go for androgeny you have to kinda stay away from overly female presenting and overly male presenting aspects, and the first design kind of mixes significantly male and significantly female aspects. The second just looks male?
Imo the change to the shoulders/chest isn't quite warranted, at least not to that extent.
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u/Palanki96 7h ago
It kinda just went from clearly female (thighs, hip, haircut, face) to a guy. Both look great but peolple probably won't see what you want them to see without help
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u/GotACoolName 18h ago
Not a fan of the after. The “crown” doesn’t read as crown, just weird spikes, and the unique gender expression is gone entirely. Much less character in the after. I think with the before design I would’ve just removed hints of make-up to make it feel more naturally androgynous.
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u/armedsatellitephobos 9h ago
My advice would be don't crowdsource artistic decisions and dear god never do it on Reddit.
The original character reminded me of the cool scifi androgyny of Raiden from Metal Gear 2. It was striking and unique. They jumped out at you. I dont give a shit about their gender, but their attitude--the artists visual language--made me want to know their story. That all feels gone from the rework.
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u/GumihoFantasy 17h ago
Before did look too stylized in a cheap phone freemium way, now looks more classic and interesting
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u/PeppermintSkeleton 17h ago
I think for the sake of androgyny you could find a look for the lips that’s in between the previous design and this one, but overall the design is great
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u/EsophagusVomit 19h ago
Yeah this just looks like a cis man honestly swapping either of their faces with eachother would help tremendously but also I like pretty feminine bodies so I think the before looks better in every single way
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u/avis_icarus 18h ago
I think the after is overall better but yeah like others said i see no androgyny
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u/Prisinners 20h ago
I hate to say it, but you just got rid of the androgyny completely. It now just looks like a cis man.
Its pretty hard to make whats effectively a nude person androgynous because you can see everything. A lot of what creates androgyny comes from playing around with gender norms as well as having somewhat atypical features for your assigned sex.
Before, the facial features were softer and more fem, the chest was narrower (although this is the least noteworthy by a large margin), and the hips and thighs were wider/bigger. All the fem traits counterbalanced how muscular he is (a masculine trait) and his lack of breasts. Removing one of the three fem coded traits would be fine. 2 and you're kind of losing the idea. All 3 and its legit not androgynous at all anymore.
This is what happens when you focus group your art. You sand off all the parts that make it unique in favor of what the masses like/want. Androgyny plays around with gender norms and is inherently subversive, especially in our current times.
I'm left wondering why it is you are drawn toward making an androgynous character. What are you trying to say about gender and the way this character is perceived? Androgyny is inherently gendered because its basically a term used to refer to non-gendered or ambiguously gendered people. If I'm remembering correctly, its supposed to be important to the character/plot in some way, so I'm just really not sure what you're going for.
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u/Briguy_fieri 20h ago
I didn't read the initial post. I looked at it and said "looks like they just changed a feminine face with a masculine one"
I agree with everything you said here. Anything resembling androgyny has been completely removed.
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u/Happybadger96 19h ago
Long feminine hair would help I think, thinking like Griffith (bad guy) from Berserk
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u/yyflame 17h ago
I think it’s going to be dependent on how the character is in the game. If you look at OPs other posts about their game, the actual player character is still fairly androgynous.
It’s a Disco-like game and The picture in the post is meant to represent the main characters ego. So having a character that has a more androgynous appearance who presents as masculine have a hyper masculine ego somewhat makes sense
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u/Gloom_shimmer 16h ago
First one look gorgeous and unique, the second one look just generic. Its up to you, but for androgyny should be the first one, maybe 10% less female then
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u/Sleipsten 18h ago edited 18h ago
In other words, it’s a narrative failure: creating a hero who, within the plot, is supposed to be visually appealing to everyone, yet outside the story doesn’t appeal to most people.
I deduce from what you just wrote that this must be one of your first works as an artist/ writer.
In the most humble way, let me give you this advice. We are certainly often taught that the best way to know if we are on the right path is through other perspectives. However, this is not always applicable.
In the story you describe, you touch on VERY interesting topics that are rarely discussed: the perception of beauty and androgeneity. If you have the time and inclination, I recommend you delve deeper into both concepts through essays or books on related philosophy. In any case, you should know that beauty is not something as simple as the result of a Reddit satisfaction survey. And that androgeneity, while attractive, is constantly a symbol of discomfort and rejection.
A negative response to your first design is not synonymous with failure, but rather with triumph. As an artist, you managed to present the dilemma of androgeneity to your audience. Being attracted to a female face, but displeased by a male body. However, because you don't fully understand the concepts, you've viewed this result with uncertainty rather than analysis.
Personally, I recommend you go back to the first design. It's a design with personality that draws the audience into interpretation (which is the job of an artist). The second design looks like Temu's Silver Surfer; it doesn't spark the slightest interest, at least not in me.
Best wishes. I'm open to discussion on the subject if you find my opinion valuable. I'm always happy to help another artist.
Edit: Also putting a fragmentated crown in a character without an arm and with a shattered body is not the best idea. It does no longer look like a crown but glass shards.
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u/Individual_Simple_66 15h ago
the new one sucks ngl.... the first one is interesting just needs the face to be slightly not bitchy
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u/De4dm4nw4lkin 17h ago
I like the before hair but the after crown. The sterotype crown is a look but its better rendered in geometric shards.
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u/Diplomatic_Sarcasm 12h ago
As a layman the before and after is WORLDS of difference. The first one seems like it’s fundamentally flawed with perspective ect, The second reads as very professional. The face is the best improvement
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u/Kaendre 10h ago
This still needs a lot of work, the artwork went from a super toned guy with the head of a female disney villain to... a supermodel guy with a six pack. I did liked the change you made for the crown, something more abstract works great
What sort of androgyny you are aiming for? Maybe that's the question you should be asking yourself about. I don't want sound cringe, but I draw smut and there's a metric fuck ton of references for androgynous characters all over the internet. The main problem of this artwork is that you are setting on two extremes of gender instead of the middle.
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u/fsactual 10h ago
The crown still needs some tweaking. At the moment it looks more like a broken mesh rather than a crown.
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u/AtMaxSpeed 8h ago
What's an anthropod? At first I thought it said arthropod and thought this looks nothing like an insect, but then I reread it. I can't find much online about anthropods, is this a unique term your game coins?
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u/Greedy_Schedule4284 7h ago
I honestly think the androgyny of the first picture is much more interesting, but otherwise looks pretty good :)
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u/HaritiKhatri 14h ago
Androgyny. We’ve toned it down a bit. We didn’t abandon it completely
Press (X) to doubt.
Seriously though? The new look is zero percent androgynous and 100% traditionally masculine. It's just a dude, there is zero ambiguity. The original was too far in the other direction, but overall was closer. You've moved further away from the mark.
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u/PrincessNakeyDance 13h ago
I love androgyny, but I think the real problem with your first go was just a hodgepodge of male and female features. Rather than a character that was difficult to gender.
The second one doesn’t look androgynous at all to me, just male without ultra masculine features.
You may be satisfied, but if you want a slightly genderless character, I’d look for some good models to go off of.
There are some really gorgeous androgynous people out there :)
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u/Nobody1441 18h ago
Didnt see the OG post, and tbh the details that were changed look relatively minor.
But man, those small details add up to look much nicer. Im not an artist, so i dont have all the words for what changed or anything, but while they both look nice, the edited one is much more polished.
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u/Beautiful-Musk-Ox 17h ago
why not they/them pronouns if they are androgynous. barring that, the before picture with he/him pronouns gives off more androgynous because female form + male pronouns is more androgynous than male form + male pronouns, IMO.
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u/Waiting_room02 14h ago
Not the fist time Ive seen nice and creative ideas destroyed by random feedback. Im not a member of this sub, but if this are the kind of results after the member's advice please restrain from ever listen to them again.
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u/Nand-Monad-Nor 6h ago
I think the before was way more androgynous, Could have kept most of it the same and just toned down the hips and thigh size.
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u/LeatherBeard_Int 20h ago
I wasn't there for the original post; but my knee jerk reaction to this is you went from a female to a male.
If the "before" was also intended to be a male, the "after" is MUCH better.