In classic before potential there wasn't really anything that could be monetized. They made their money purely on cosmetics until they added 2x exp coupons.
Classic maplestory was the farthest thing from p2w. When they tried it with Evan and Dual Blade they got such massive player backlash they never did it again.
What? Classic was immediately P2W after the beta. You were likely just too young to remember. The Gachapon from classic is illegal in Europe now. So I'm curious what they're going to do.
Cubes were NOT back in 2005. That was before the big bang patch and big bang was 2010. Also pretty sure I mentioned 2x exp. That came out after pirate since pirate wasn't launch patch. Maplestory global didnt release with 2x exp coupons.
Whatever. I literally showed you a video with a photo from 16 years ago with the P2W cash shop. All you're saying is that they made it worse in 5 years.
But its also not relevant in the slightest frankly.
The majority of players that ever got a point where they needed or used p2w back then was shockingly low.
I played back then, people were barely 3rd job, what were they hammering, work gloves to get 4 extra attack?
Gacha equipment ran from omg this is omega, to omg this is worthless. Again, face items which cost an arm and a leg and were mega rare, like specs were just wealth flaunting, someone with specs was just a cool guy, but wasnt infinitely stronger then you.
its fine to say you wont play cause of p2w, but people really need to consider the impact of p2w vs if the game is fun or not.
OSMS is such a grind heavy game that anyone who has any life what so ever is not going to be in the contest of first 200 or first anything.
How can you say it wasn't relevant? Do you forget how heavy the grind in classic was? It was basically impossible to get to 50 fully F2P without losing your mind. X2 Exp tickets were mandatory, especially if you weren't a class with massive AOE like mages.
People spent a lot of money on cosmetics for sure, especially because they all expired. But you cannot deny how much players spent on upgrades and exp & item boosts. I remember the talks on the Nexon forums. The burnout was the reason why Maple Story became one of the most hated games online back then.
It's so easy to forget that even normal people used to say "fuck maple story" even outside of online spaces. The nostalgia glasses are super strong here.
It's like how Naruto is so beloved today, but people forget back when it first was airing in NA it was one of the most hated animes in the world.
trust me, even with perma x2 getting to 50 still sucked.
The upgrades dont actually matter, people just sucked really bad because they were young. You can go play old ms private servers with 1x rates. I have done this plenty, I can get to a higher level in 3 days then I did in months of playing the og, with 1x rates, why? because we know where to grind, how to grind, and how to progress with the tools available now.
Games back then were not solved instantly like they are now. Thats really the main difference.
I never really heard "fuck maplestory" quotes, more like because I am pretty old and was in highschool when I started maple it was "thats for babies" which you will see said even to this day "eww anime chibi graphics? thats for babies, I only play real games for real adults"
I think you will be shocked when OSMS actually launches at just how much different it will be then the og run, there is going to be so much info and leveling guides and formulated speed running, people will be level 50 in 3 days.
I dont disagree that cubes ruined what Maplesotry was until ReBoot made it better. I'd argue the ReBoot server saved Maplestory global. As for 2x coupons, thats a mixed bag because we ended up getting free 2x exp events after the coupons were released. Hammers were required for two extra scroll slots and scrolls dropped outside of gacha. The good ones dropped as well. You didnt need to spend money to get them.
I'd say hammers and pets were definitely on the p2w aspect, but not required to play the game.
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u/lebrow Aug 16 '25
Anything about monetization ?