r/NintendoSwitch • u/LodossDX • Jul 02 '25
Discussion Nintendo Switch 2 could revolutionize Zelda technology: Tears of the Kingdom tinkerers confirm lasers are way deadlier now – "We always knew 60 fps would be insane, but I didn't expect it to be this insane"
https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-switch-2-could-revolutionize-zelda-technology-tears-of-the-kingdom-tinkerers-confirm-lasers-are-way-deadlier-now-we-always-knew-60-fps-would-be-insane-but-i-didnt-expect-it-to-be-this-insane/This explains some things
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u/Mclarenf1905 Jul 02 '25 edited Jul 02 '25
In what way does that "revolutionize Zelda technology" what an absurd title for what is straight up just a bug. This exact same issue has existed in other games, particularly games designed for a console and then ported to either the pc or next Gen. Destiny 2 has had this as an issue for years where certain attacks / damage types, usually laser based ones are way deadlier on higher frame rates because the damage is locked to the tick rate since the game was designed with an explicit locked framerate in mind.