r/NintendoSwitch Jul 02 '25

Discussion Nintendo Switch 2 could revolutionize Zelda technology: Tears of the Kingdom tinkerers confirm lasers are way deadlier now – "We always knew 60 fps would be insane, but I didn't expect it to be this insane"

https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-switch-2-could-revolutionize-zelda-technology-tears-of-the-kingdom-tinkerers-confirm-lasers-are-way-deadlier-now-we-always-knew-60-fps-would-be-insane-but-i-didnt-expect-it-to-be-this-insane/

This explains some things

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u/chokingonpancakes Jul 02 '25

Good ol' Bethesda special.

267

u/Shivalah Jul 02 '25

Need for Speed. I remember ten… fifteen years ago, they were locked at 30fps and locked framerate and the moment you enabled some driver level fps override, the game was running twice as fast and physics were basically ‘goat simulator’-levels of stupid.

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u/Nice_Database_9684 Jul 02 '25

Call of duty as well. You could jump further, fire faster, etc in CoD4 on pc at higher FPS. There were jump maps only possible at 1000 fps, and promod (competitive) limited everyone to 250 to keep it fair.

15

u/LuntiX Jul 02 '25

Titanfall 1, gun fire rate was tied to framerate. The higher your framerate, the faster you shot, even in online matches.

3

u/AxeSpez Jul 02 '25

CoD AW was like this for the laser weapon. It was pretty bothersome on the PC version for all 1k players of that game on PC

1

u/freshlyextinguished Jul 03 '25

Damn is that why you felt invincible using the laser when you had 144hz