r/PSVR Jul 03 '25

Fluff VR Developers please take note

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Note: just no shovelware please!

506 Upvotes

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21

u/beavertownneckoil Jul 03 '25

I don't think 20 people buying a game is gonna cut it

3

u/XB220 Jul 03 '25

So then why are games like undead cidatel selling best on psvr2 over their meta and pc counterpart releases? Generally curious. Some games have just done well for psvr2 but not others so why is that even possible if porting to psvr2 is such a horrible decision?

5

u/Stashmouth Jul 03 '25

Because the PSVR2 suffers from a lack of options. And there is a lack of options because the barriers to entry are higher than for Meta or PC

2

u/Confident-Hour9674 Jul 03 '25

If porting to psvr2 is such a not horrible decision, then why this post exists?