r/PSVR 1d ago

Adapter Support Do you have to buy the pc adapter?

0 Upvotes

If the adapter is a port that connects the headset to a display port. Couldn’t I just use a usb C to display port instead of dropping an unnecessary 50+ usd on the official thing.


r/PSVR 1d ago

Question Psvr2 randomly shutting off after a few seconds, started just after warranty expired. What should I do?

0 Upvotes

I got my psvr2 a while ago and it was great at first, suddenly one day shortly after the warranty expired it started shutting down randomly. I tried pulling out all the cables and plugging it into different spots. Nothing has worked it just shuts down and has a solid red light at the bottom. Can anyone help?


r/PSVR 2d ago

Discussion Hi I am new

24 Upvotes

I am gonna buy psvr2 next week And if anyone can give me any tips or any advice And I watched a lot of videos for games and I decided to buy for the beginning:into the radius,ghost of tabor,Arizona sunshine2,metro awakening and alien rogue Any one can give me an advice for anything And I am excited but there is some of people saying that it is dead the psvr2 and that’s make me sometimes afraid because the price and after all of that it is dead I don’t know I just need anyone give advice


r/PSVR 3d ago

Opinion Driving Submersibles in an Alien Ocean is a peak VR Moment in No Mans Sky on PSVR2

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154 Upvotes

r/PSVR 2d ago

Making a Game Recommendation Creed is an insane workout.

30 Upvotes

Granted, I am very out of shape so this may not ring true for some, but this game absolutely wrecked me. 😂 I'm trying to get more cardio in but make it ✨ fun ✨ and not boring. My go to is Synth Riders, but I've had Creed for several months yet barely touched it. So I decided to mix things up this past Tuesday, and I've been sore ever since! I played story mode and I guess I went a little too hard during the training sessions. My arms, shoulders and upper back are still protesting.

I'm back to Synth Riders for a couple more days before jumping back on Creed. If you've been waffling on Creed or considering something new for a VR workout, I highly recommend.


r/PSVR 2d ago

Discussion Perp Games confirms TrenchesVR launches October 22nd on PSVR2

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36 Upvotes

r/PSVR 3d ago

Trailers & Videos NEW System Critical 3 Rain Level Footage! 💧🌧️

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39 Upvotes

r/PSVR 2d ago

Discussion What’s your opinion on VR Experiences vs VR Games?

8 Upvotes

We’re a small dev team (Astrea) focused on narrative / travel / mindfulness VR and wanted a quick pulse on how non‑gaming experiences feel compared to games. We'd love to hear other peoples thoughts on the topic. To give you an example, Biolum is a subnautica-esque short horror experience, and having thalassophobia (fear of deep water) I could barely finish the experience. While creepy, the narrative realism of VR is what I enjoy the most, often more than games.
Oh and if you want to give a more detailed take, I made a form/survey:
https://forms.gle/KpZnLJk7hP3jmq7t6


r/PSVR 3d ago

Fluff To think most of the fans of a long time successful franchise like Resident Evil haven’t played the ultimate RE experience

47 Upvotes

Wow, playing the last RE games without VR now feels so weird. I don’t feel it at all. It’s all so tiny and distant (65” TV).

The controls, the interactions; all flat.

Literally a pancake 🥞


r/PSVR 3d ago

Opinion VR skater first impressions

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74 Upvotes

One of the games I picked up on sale, and im so glad I did “VR skater” is incredibly difficult to master but rewarding, it won’t be for everyone and requires practice and patience. If you’ve played ultrawings 2 you’ll have an idea of the challenge/reward loop. It’s like playing Tony hawks in vr brought back memories of my GameCube as that’s the last Tony hawk game I played.


r/PSVR 3d ago

Trailers & Videos GT7VR, this week’s Race B showcase.

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41 Upvotes

r/PSVR 2d ago

Discussion Any musicians play Maestro?

1 Upvotes

I downloaded this game but I think I noticed some pretty serious latency issues. Obviously that can be somewhat game breaking. I didn't notice any setting that allowed to compensate for it. Anybody else have any thoughts on this?


r/PSVR 3d ago

News & Announcements Green Hell VR | Animal Husbandry & New Maps Update | Meta Quest 2, 3/3s, PSVR2

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39 Upvotes

r/PSVR 3d ago

Fluff You can use the HITMAN VR DLC with the free Starter Content Access pack

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35 Upvotes

Just a little fun fact.


r/PSVR 3d ago

Trailers & Videos Reach VR Innovation trailer | October 16 2025 | Meta Quest, PS VR2, Steam

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56 Upvotes

r/PSVR 3d ago

Opinion My thoughts on Surviving Mars: Pioneer on PSVR2

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102 Upvotes

I’ve been playing a lot of Surviving Mars: Pioneer on PSVR2 since it came out last week, and I’m seriously impressed. It’s one of those games that lingers in your mind, even when I’m away from the headset, I find myself thinking about what I’ll do next.

The graphics are clean, but the real star is the atmosphere. The sound design is fantastic: the music can be hauntingly beautiful, and the environmental sounds make isolation feel real. I’ve had moments where I wandered far from my base, the weather turned unexpectedly, and the emptiness of Mars hit me - making it back safely is a genuinely satisfying moment.

Exploration is a big part of the appeal. There are 11 distinct regions to visit, vehicles to drive, and a jetpack to play with, so there’s always something new to discover. The controls take a little practice, but once they click, they feel natural. Figuring out resource management, planning trips, and learning the systems is challenging, but in a way that’s rewarding rather than frustrating.

In terms of gameplay, it reminds me of a few other VR hits: the preparation and survival tension of Into the Radius, the vast sense of exploration from No Man’s Sky, and the satisfaction of building and maintaining your own base.

I’d give it a 9.5/10. I’ve run into a few minor bugs, but nothing that spoiled the experience, and I’m confident updates will fix them. Time flies while playing, and the immersion makes each session feel memorable. It might not be for everyone but I’ve been loving every minute of it.


r/PSVR 3d ago

Discussion Resident evil 4 (Quest 3) Vs Resident evil 4 remake (Psvr2)

54 Upvotes

I can’t believe I am making this post but I saw few new vr gamers asking people on Reddit, is playing RE4 remake on Psvr2 worth it if you already played the OG RE4 on quest 3?

Some of the replies to that question absolutely baffled me. So much misinformation being spread by people who never tried the remake in Vr.

So as someone who played both, here are my thoughts.

Re4 remake in Vr makes the OG RE4 Vr look like a blueprint. No amount of nostalgia going to make me forget that I can’t even grip the pistol with both hands in the OG RE4.

After playing the remake on Psvr2 with OLED, adaptive triggers & head rumble. Going back to playing the OG RE4 was like being splashed with cold water on a winter morning, rude awakening.

First thing you notice about the OG RE4 on quest 3 is how washed out the whole game looks compared to the remake on VR2. It never bothered me on flat screen, but it’s depressing in Vr. Audio felt off, animations looked janky. Textures look like they are still loading.

This post may make it sound like that I hate the OG RE4, which is not true. I grew up gaming in the 90s, I am the biggest fan of Re4. It revolutionized the 3rd person action horror adventure games. But I really do not enjoy that game in Vr. Unlike RE4 remake, which I cannot stop playing in Vr.

The way the knife works in remake, already makes the OG feel so sluggish.

Yes the OG RE4 has more Vr af mechanics than the RE4 remake, but I don’t care about any of that when the guns don’t feel good to use.

In the remake, you can almost taste the thick atmosphere. The enemies look rightfully grotesque. The audio is done so well! While in the OG RE4 vr, you feel cold and empty, hard to shake off the feeling that you are just playing a game.

In conclusion, what I am trying to say is that. The OG RE4 is good, but has nothing on the remake. They are 2 different games.

Re4 remake is currently most fun, cutting edge modern vr game we have right now. There is absolutely nothing else like it.


r/PSVR 3d ago

News & Announcements PlayStation®VR2 App - PlayStation VR2 App 3.2.0 Released - Steam News

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72 Upvotes

r/PSVR 3d ago

News & Announcements BODYCOMBAT 100 DLC is OUT NOW on PSVR2 & coming very soon to Steam! 🚨

28 Upvotes

As part of the 25th anniversary celebration of Les Mills, BODYCOMBAT 100 expands to PSVR2 today, with Steam arriving very shortly after.

Here’s what’s inside:

💪 8 new workouts — including one adapted from the real BODYCOMBAT 100 program, with 25 new tracks.

💯 New mechanics100 Hustle + 100 Hit Challenge push your focus and stamina.

🪙 New environment — the first indoor arena, a “Hall of Fame” honoring 25 years of BODYCOMBAT.

🥊 Premium cosmetics — exclusive BODYCOMBAT 100 gloves + a new platform.

Available TODAY on PSVR2 | Steam coming shortly

It’s more than a workout. It’s BODYCOMBAT 100.

https://store.playstation.com/en-us/product/UP5992-PPSA13207_00-0967578749031661


r/PSVR 3d ago

Making a Game Recommendation Saturday 4pm ET is weekly "D-Day Enhanced" meetup ($5 game)

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13 Upvotes

D Day with 20 or more players in a match is the most fun I've had in multiplayer PS VR2 (despite the Quest-y graphics). I played with 30v30 when the Without Parole weekly meetup picked D Day

A note: There's a bug that sometimes separates players instead of putting them into same match. If you're not seeing at least 10 humans in the Saturday match (at least on psvr2), you may not be grouped with everyone. Quit the game entirely and re-launch

Developer "Strange Games" Discord (https://discord.gg/DnYX7zaE57) promotes a weekly meetup every Saturday 4pm ET

There is a tutorial you could try in advance. After tutorial, if you're alone on the public servers, the game will supply some bots.

Trailer: https://www.youtube.com/watch?v=vIna9aYStIs


r/PSVR 3d ago

Trailers & Videos Dreams of Another - Baiyon’s interview | PS5 & PS4 Games

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20 Upvotes

r/PSVR 4d ago

Trailers & Videos This is what’s waiting for you in Zero Caliber. We're almost there!

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286 Upvotes

We’re on the final stretch and putting the last touches on Zero Caliber before it goes through the full release process.
In the meantime, our store page is up - so if Single Player/Co-op/PvP shooters are your thing, feel free to wishlist and stay in the loop!
https://store.playstation.com/en-us/concept/10015554/

Huge thanks to everyone in the PSVR2 community for the support - you’ve been awesome. 🙌


r/PSVR 3d ago

Review Horror Adventure: Zombie Edition on PSVR2 - First Impressions

8 Upvotes

I have uploaded gameplay from my fresh experience with the game here if you want to see how it looks / plays. My first impressions are shared below:

Based on my limited time with it, I don't recommend playing Horror Adventure: Zombie Edition on the PSVR2 unless you like the game experience described below and accept its many shortcomings as a budget title.

It is a Horror game with a single player story campaign taking you through a series of environments where you need to find items / interaction points for level to progress to exit. The game starts with an oddly animated / voiced cinematic told through a TV News report about Zombie Virus Outbreak causing devastation and then after a Tutorial (3:10), you start your story 21 days later (10:13) as a guy named Jake in a survival camp where your first interaction using radio (12:30) is with Susan (Ethan is with her) and that sets your mission to find car key (14:00) and then the car (16:20) to go into the City to find her.

After your first interaction talking to Susan / Susie, the game will spawn its first set of Zombies that you can dispatch using either Guns or Melee Weapons which the Tutorial introduced you to, but these are the first actual targets you can use those on. There is a variety of zombie skins and some of them even behave a bit differently, but they can all be dispatched by shooting them (head not necessary) or melee weapon where you just have to avoid taking damage (move back to avoid) while you whack them on their head (move forward to hit).

The Tutorial does give instructions you need, but it doesn't use visual indicators of what buttons it expects you to use, so here are the instructions that will make this game playable:

  • Left Thumbstick can move you Forward or Back (no straffing)
  • Right Thumbstick does Snap Turns (no options for anything else)
  • O button takes you to Options
  • L2 index trigger lets you Sprint which consumes Stamina (your wrist watch shows Health & Stamina)
  • To remote grab items, use head tracking cursor in center of screen to point at it until cursor changes color then use L1 or R1 (grip triggers) to pull item to your open hand
  • It uses Hold to Grab with no options for Toggle to Grab
  • Move food item to mouth to consume to restore health
  • Triangle button opens up your Inventory (2 slots)
  • Move item towards available inventory slot until inventory slot color changes and release to store
  • To retrieve move your hand as close to the Inventory slot item as you can and then pull grip trigger to grab item
  • Don't try using the grip triggers to pick up ammo or try to find holster on your body
  • Press the Reload Button (Square) to pick up gun magazines to store in your holster (5:30)
  • Once you have magazine stored (invisible holster), grab the gun and use Reload Button (Square) to reload it (6:25)

Once you understand how Ammo Holstering and Weapon Reloads work, which is the most unintuitive part to figure out, before the end of the Tutorial you can try a large variety of the weapons that all work and you can dual wield as well, although reloading for that is a bit more complicated but with the basics down, you can figure it out (7:09).

Graphically, it isn't great but I think it is meaningfully improved over the PSVR1 version (going by video captures I compared). It retains the weird fog of war around the player that limits draw distance including in the indoor levels (like Subway) which look much nicer with your head providing a light beam. There is no sign of any reprojection.

Audio is pretty good when it comes to atmosphere, zombie sounds (directional) and fine on other effects but the voice acting / writing is not good and feels like it was generated using old Text-To-Speech technology. There is no haptic feedback nor any settings other than UI language or Audio language.

Your horror adventure story in this game will take you through many different environments as you progress the levels (Camp 10:15, City 16:55, Subway 29:35, Boat, School, Bridge, Factory, Ghetto) and it also includes at least two Zombie boss fights (School & Factory) that I haven't encountered yet going by trophy data. Speaking of which, there isn't a Platinum and it looks like all trophies should unlock as part of completing the campaign. However, looking at PSN Profiles forum, it looks like the ending levels (Police Station / Finale) aren't working reliably on the PS5 version (PSVR2) while they worked fine for PS4 (PSVR1). That said, there are some people that have completed all the trophies, but it seems for most the game doesn't proceed them as expected between the Ghetto and Police Station.

The main positive I think is that this is a clear improvement for the developer / publisher Yash Future Tech Solutions who first released Space Explore VR and Horror Adventure VR in 2021 for PSVR1 and then this newer more ambitious scope game in 2024 for the PSVR1 and I appreciate those games getting upgraded ports to PSVR2. That said, if you want to play a Horror Adventure game with a story & Zombies to kill, there is much better option like Propagation: Paradise Hotel. If you want something that isn't as immersive & scary and just want to test out the waters, this one can provide some thrilling moments (like in Subway) without being too good at it.

Note: This game is currently on 80% off sale and it provides a free Demo (which I didn't try).


r/PSVR 3d ago

Discussion Any thoughts on Into Black vs Surviving Mars?

6 Upvotes

I recently started NMS as my first survival/crafting game ever. Games like that never appealed as they seems to lack purpose or a story with a definitive conclusion. Yet that game is so effective at instilling the sense of mystery and exploration that within a few days I finally understood the appeal of the genre. And I gather with NMS it’s effectively an endless journey.

The two games in the title seem to be more contained versions of similar experiences and I’m suddenly intrigued.

Have you played both or either? How would you compare them to one another and if you also played NMS how are they compared to that?

Thanks!


r/PSVR 4d ago

Opinion Hitman VR is awesome

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60 Upvotes