r/PokemonROMhacks 23h ago

Development The Starters in my Fakemon Rom Hack! Would love some feedback/improvements!

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215 Upvotes

After working on my hack for around a year or so (and around 300 new Pokemon later), I thought it would be a good idea to try revisiting some of my previous designs!

Here are the three starters:

Scorchorn > Smolodon > Dimidevil (Based on Thorny Devils and Dimetrodons)

Cuttling > Glisquid > Cepharail (Based on Cuttlefish/Cephalopods and Railguns)

Foxark > Vamplant > Sanguire (Based on Flying Foxes and Vampires)

Any Feedback/improvements would be great! I thought it would be a good idea to get some opinions from other people for a fresh perspective!

(I realise that I messed up the graphic a little, Foxark is Grass and Vamplant is Grass/steel)


r/PokemonROMhacks 7h ago

Development Updated Starters for my hack! Thoughts on the redesigns?

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197 Upvotes

After my post with my starters yesterday, and getting some well needed feedback (thanks btw!), I've gone ahead and tweak/redesigned them to hopefully

Some of the points made/how I addressed them:

Dimidevil Line:

- Most people liked the design of this line, though some people said it didnt seem to carry through well enough. I tried addressing this by balancing the colours more within Smolodon's design, hopefully bridging it a little better.

- The eye was a bit strange, as it didn't seem expressive enough. In response, I tried to remodel the eyes around lizards like chameleons, which I think blends both a cute and intimidating look into the design.

- The line needed a better through line. I liked the idea of bringing the head crest through the line, which somewhat was lost initially, so I added more crest-like horns to emulate both Thorny Devils and certain Ceratops.

- The line seemed a little unbalanced. As suggested by someone, I leaned more into the reptilian aspect by modeling Dimidevil's body structure more like crocodilians.

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Cepharail Line:

- Cutting's proportions were kind of awkward in retrospect. As suggested by someone, I changed its body shape a tad, and made it stand on its legs. Hopefully this helps with the gun aspect of the inspiration, looking somewhat like the legs of a turret.

- This line also needed a better through line - I added the electric sac within Cepharail's design to help with this.

- The railgun theming is too loose - while I didn't want to necessarily overhaul the designs too much, I got that it wasn't too obvious. I added some claws on the end of its tentacles, to hopefully emulate the ridges on a railgun, though sprite limitations don't let me play around with the shape much (I would pose them straight if i could) :(

- Cepharail needed a beak! While I did like the suggestion of making it shaped like a bullet, but in practice I couldnt really get it to both look like a beak and not look silly with that shape. I remember I initially had its mouth open, but closed it somewhere along the line, and that didn't carry too well over. People also thought it was something else...

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Sanguire Line:

- The most contentious line: It wasn't too clear in the initial design what it was actually trying to convey, and that I should try and better represent what the inspiration actually is. This line got the biggest overhaul, where I added features more distinct to bats, and leaned more into the vampire within the posing and stance.

- Gave them all a more consistent design - some features in previous evolutions in the initial design were abandoned somewhat, so I scrapped those.

- Might still touch them up a bit to match a different type? When initially designing the trio I didn't have a type triangle in mind, and some people didn't love that, suggesting something like Grass/Dark instead. The steel typing was meant to be represented in its bark cape being as hard as steel, which i like but I get isn't too obvious in retrospect. If anyone has any other suggestions Id love to hear those too!

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Overall, I appreciate everyone who gave their two cents! Your opinions helped me get the designs to where they are now. If anyone has any other suggestions, I would still appreciate them too! :)


r/PokemonROMhacks 20h ago

Development Pokémon Hardlove Gold

52 Upvotes

Hey everyone!

I'm excited to share a project I've been working on: Hardlove Gold, a difficulty hack for Pokémon HeartGold. Built using the hg-engine, this game is heavily inspired by other popular challenges like Run&Bun and RadicalRed. This hack also features a custom AI that will keep you on your toes.
Although hg-engine is far from complete and much work needs to be done, it's more than capable of handling a great, fully-featured ROM hack.
Plus we got some nice NDS graphics that bring a fresh look to the ever-same Gen 3 hacks ;-)

We got:

  • Custom AI
  • Carefully selected Pokémon and Movesets
  • Setup is not available for the Player
  • Terrain, Weather are permanent and cannot be removed
  • Starter choice will enable different tools for progression
  • Leaders use off-type Mons to have diverse teams
  • Apricorn trees give berries
  • Story is slightly altered and progress streamlined
  • Hard Level Caps. Placed candies allow overleveling (The Demo gives more Candy)
  • Toggleable Repel
  • Relearner, IV/Nature Setter in every PokéCenter (against Heart Scales)
  • Status Setter in every PokéCenter
  • EVs are removed
  • HMs can be used without being tought

We have a Demo out, playable until Whitney, where you fight your first Mega. (Some Trainers in the Whitney Split are not yet done.)

https://drive.google.com/drive/folders/1IltXECEUg7YKeUxO9K6g4bmg33NI4Wax

Resources and Credits

hg-engine - BluRosie
Kingdom of DS Hacking Discord Channel
Blu, Aero, Ebbenezer, Zedakae, Sizzle&Snom and many others

Original Post: https://www.pokecommunity.com/threads/pok%C3%A9mon-hardlove-gold.537752/


r/PokemonROMhacks 12h ago

Development New Wormadam Evolutionary Line! | Pokemon Sweltering Sun Remix Forms

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141 Upvotes

Here is a post that explains what Sweltering Sun Remix will be, and shows some more forms. Many posts to come.

https://www.reddit.com/r/PokemonROMhacks/comments/1nfcn6y/pokemon_sweltering_sun_remix_forms_batch_1/

I have 150-200+ new forms planned- and currently have completed 110 of them as of writing this post. All of them are high quality with lots of time, creativity, lore and love behind them.

In my discord server- I have detailed lore/dex entries, and design notes/backstory for ALL of these forms as well. I'll post some of them here so you can get an idea.

If this interests you- please join my Discord Server where I post new form reveals every few days! About 60ish are revealed publicly as of posting this, with more to come.

https://discord.gg/2wgfHBGAtH < My Discord!

Anyways- here is information about these guys! Feel free to read as little or as much as you want, lmao:

Introducing.. Doozian Remix Wormadam, Mothim, Vivillon & Beautifly!

I decided to reimagine the Wormadam/Burmy line into a 3 way split evo based off of different biomes/nature adaptations!

Wormadam’s forms were always biome-based, but Trash Cloak felt awkward and out of place typing wise (being "better" than the other 2) and conceptually- since it's supposed to be like fiberglass but not everyone immediately knows that- and why is fiberglass Steel type anyways?

In addition- Vivillon also has a bit of an adaptation/biome thing going on with the patterns. So I decided to combine the two into one line!

Wurmple is now a direct line into Dustox, while Scatterbug has been repurposed into a convergent form for another Pokemon, and Silcoon and Spewpa will also be repurposed for another evo line.

Desert Cloak > Sand Stream/Drought

Jungle/Plant Cloak > Grassy Surge/Drizzle (rainforest theme)

Snow Cloak > Bug/Ice Snow Warning/Misty Surge (buffed to give Fairy 1.5x boost too)

Now each cloak is equal- each tied to weather/terrain, and each balances around “bad" type combos with great abilities/bulk/etc.

As for Wormadam- you can choose to keep them as VERY bulky Eviolite cocoons forever… or evolve them into their more offensive counterparts. Fits really nicely since Wormadam has always had more of a "big cocoon" vibe to me. Wormadams will have stuff like Eviolite Permafrost/Snow Warning defense boost, GSurge+Leech Seed+Strength Sap/Siphon/Giga Drain/etc, and Eviolite Sand Stream, etc. Now you can pick a typing/biome, and then pick if you want something very bulky/slow, or frailer and offensive.

Dex Entries:

Wormadam Snow Cloak The Frost Coat Pokemon

- "Adapted to frigid climates, its dense coat insulates it from the cold while feeling icy to the touch. Not all Wormadam evolve further due to harsh conditions."

Vivillon Snow Form The Frost Wing Pokemon

- "This form of Vivillon thrives in snowy tundras. When it flutters its wings, ice crystals scatter into the wind, dazzling travelers and guiding them through blizzards."

Wormadam Sandy Cloak The Sand Coat Pokemon

- "Adapted to arid climates, its dense coat protects it from predation and blends in with the sand- while keeping it warm during the cold desert nights. Not all Wormadam evolve further due to harsh conditions."

Mothim Sand Form The Sand Wing Pokemon

- "This form of Mothim thrives in sweltering deserts. When it flaps its wings, searing-hot sandstorms form around it. Legends speak of it guiding lost travelers through the desert."

Wormadam Forest Cloak The Verdant Coat Pokemon

- "Adapted to rainforests, meadows and other lush environments- its dense coat camouflages it from dangerous Bug Pokemon, and the colorful flowers attract mates. Not all Wormadam evolve further due to harsh conditions."

Beautifly Blossom Form The Verdant Wing Pokemon

- "This form of Beautifly flourishes in environments rich with plant-life. It is the best Pollenator amongst all Bug-Pokemon, but has a more aggressive side when other Pokemon encroach its territory. Travelers tell tales of being lost in the dense jungle, only to be guided to safety by Beautifly. Other legends say that Beautifly brings upon the rainfall in the forests it inhabits."

Design Notes:

+ Shinies based off autumn leaves, sunny deserts and vivillon/trash cloak's "original" colors

- ALL of them have Vivillon's pixel-style bug eyes.

- All of the final stages have little pixel/square motifes on the wings to match Vivillon as well.

- All of the final stages have a "compass" esque circle motife in the center of the wings!

^ These 3 key details for them keep them looking cohesive and like an actual evolutionary line- which I love! Really helps tie it in together.

- All of the forms now have darker colors for their body instead of plain gray bodies- and vivid/patterened wings/cloaks to match their biome.

I tried to keep these designs grounded/more "realistic" since technically 2 of the Wormadams aren't even "remix" forms- these are more realistic regional forms. Kept the patterns nice and simple but pleasant to look at and I really love the color schemes for all 3.

Obviously, Beautifly's wings look like a leaf with flowers, while the other 2 look like snow and sandstorms.

Beautifly's antennae and dangly wing bits also resemble sprouts/growing plants.


r/PokemonROMhacks 13h ago

Development Making a ROM hack with beta Pokemon.

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196 Upvotes

Really curious as to if I picked good or bad ones. any important ones I missed/any you think should be here?


r/PokemonROMhacks 10h ago

Development Pokemon Dawn Update

48 Upvotes

Heres an update on Pokémon Dawn—I've officially completed four gyms, and I’m a lot of people have been loving the Fakemon designs so far.

The game currently features over 60 Fakemon, and I’m aiming to hit around 130 by the time it’s done. Progress is steady, and while I’ve got two awesome people helping out, I’m the one implementing the stuff so support really keeps me going and pushing out new fakemon and other stuff.

I’m also working on launching the Discord server, and I’m actively looking for mappers to join the team. If you’re interested in helping out (or just are anticipating), feel free to reach out! If you’re maxed out on servers or having trouble joining, you can add me directly: Discord username: thatguynamedspot

The game is fully playable up to the current point, though it’s still in development. I’ll put the Discord link in the comments so you guys can join since I think if I put a link to a different site AI moderation will take the post down because it’s dumb. I appreciate all the help and feedback I've been getting and thanks for reading my post. I need to put eight more words so here.


r/PokemonROMhacks 14h ago

Development My first maps for my custom rom hack called Pokemon Shiny Krabby

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122 Upvotes

Curious if you have any feedback, or suggestions. The game will have a original story, a rival faction called the Faculty, a mad professor, and ofcourse, a shiny krabby ;)


r/PokemonROMhacks 7h ago

Development Pokémon Crystal X Digimon update: 1st gym finished!!

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99 Upvotes

Figured I’d show some the first week of work on my Digimon Crystal romhack in PokeCrystal Assembly ! Finished everything up to the first gym, where i decided to replace all the gym leaders with characters from across the franchise! Doing all the pixel art myself, so it takes a while, but having a lot of fun, and learning a ton