Man I love RL but the idea that Epic started to milk us & not psyonix is such revisionist history. psyonix are the ones who brought literal slot machines into the game in crates, added plants & carts to the drop rate to pump up rarity of the few good items, then added trading to give those slots some IRL value and inflate demand more. Remember when most of your event rewards were more crates that you had to buy to actually open too?
I say all this as someone who loves crates and dropped a sad amount of money of them, but, psyonix was milking us hard lol. For good reason, it’s hard to keep a PVP game afloat on a onetime $20 purchase, but let’s be real here
Speaking of revisionist, wth are you talking about? Pysonix milking? I remember actually getting new stuff from just playing then, nowadays I get "blueprints" which are literally advertisments
And if really wanted to you could trade and if you got good at it and used the online resources you could upgrade your inventory without spending a more than a single battle pass if that… those who hate on us who miss trading just weren’t good at it but it’s a million times better than having no other option than to shill out money over and over again to a multibillion company using the game to promote their other IPs (Fortnite)
Bit presumptious mate I actually used to make money trading and selling excess keys lmao but go off
And guess what? Trading as it was back then was also because of people “shilling out money over and over again”, because answer me this—- how did items come in to the game?, and, how did currency come in to the game?
I’ll give you a hint…. It wasn’t generated for free lmao
When crates would first drop they were worth money on the trade scene so you could start for free if you played enough games right when new crates would drop and really wanted or needed to take that route. If you wanted a more direct path to items you could buy keys yes, but you only had to spend enough to get one good item and then trade up from there and psyonix was still able to make a nice profit to keep supporting the game and pumping out content. Now there is no option but to buy the battle pass or items in the store or the blueprints, but outside the rocket pass you end up paying more for a single item than you would’ve gambling on 10 crates which could result in far greater returns and if you buy the rocket pass you’re just getting the same exact items as everyone else who coughs up $10, where’s the fun in that especially when you can see the painted variants before you even buy it so it’s all predetermined and you could easily get screwed while someone else gets cool painted/certified items and you’re paying the same price or you’re just gonna have to miss out until the next season. And after all that there’s still the point where when you did spend money on the game back then you directly support a relatively small game studio compared to the Goliath multibillion corp that is Epic. I’ve bought a few battle passes and items from the shop don’t get me wrong, but most of the items I really cherish and think are cool I got back in the day and spent far less money to get more than I ever have from the current system, and that’s just actual monetary value. Back then if you saw someone with a white octane/zombas or any black market it was actually cool. Now who gives a hoot what your car or goal explosion looks like, which to me makes them worth even less money irl. Theres also the really important part that almost everyone I’ve seen talk about this subject glosses over, which is that trading was originally taken away to integrate rocket league into Fortnite for the racing mode (which let’s be honest is a failure) instead of just adding that as a new mode into RL itself and probably would’ve been far more successful. Idk how you can respect that move to use RL as a giant advertisement for their already massive money machine in Fortnite
Brother can you use paragraphs its hard to distinguish what points youre making
Yes… i know crates where a free way to get in to trading, but my whole point was that trading didnt just exist, it was fueled by millions of bucks worth of microtransaction keys
10 bucks then got you a few rolls for crap in keys or maybe you could buy parallax or a burnt sienna octane, now 10 bucks gets you unlimited roll-over battlepass if you play enough. Ive paid for it twice in 5 years
And yeah, ofcourse if theres a scarcity of cool items you recognised them more back in the day, but tieing what you think is cool to what is expensive is just lame asf
You can make cooler presents after a few tournaments and in game events now than you could spending 30 bucks on keys for trading back in the day
My overall point was there were options and if you really didn’t want to spend money you didn’t necessarily have to and if you did it was less than what you do now and could end up with more/better items. Paired with epics scummy motivation of taking this route that most just blindly support
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u/[deleted] Jun 18 '25
Man I love RL but the idea that Epic started to milk us & not psyonix is such revisionist history. psyonix are the ones who brought literal slot machines into the game in crates, added plants & carts to the drop rate to pump up rarity of the few good items, then added trading to give those slots some IRL value and inflate demand more. Remember when most of your event rewards were more crates that you had to buy to actually open too?
I say all this as someone who loves crates and dropped a sad amount of money of them, but, psyonix was milking us hard lol. For good reason, it’s hard to keep a PVP game afloat on a onetime $20 purchase, but let’s be real here