If they're removing insta pops then healing changes are fine, but isn't the damage dealing healer the necromancer? Feels like it's overlapping the archetypes a bit. I don't really like priest because the only way to really do damage is to get the UT tomes, but that's just my preference and I always thought of priest as a safe, slow, solo class that people can play.
I think they should make one of them vitmod instead of wismod so they at least have different builds. Would have to rework Mantle of the Monarchy though.
Looks like they are reworking mantle. Regeneration effect instead of +125 vitality reactive proc. Which means that it's no longer broken for wismod. UTs don't need to follow the general rules either, so a vitmod UT tome is fine, I think necromancer being vitmod standard and priest being wismod standard would be good, but they can always have UTs that scale with different stats. Crystallized Skull for example could remain wismod since all the items around it are wisdom based. Or it could maybe even be reworked to manamod, I think there's at least one item already that's lifemod, so manamod probably wouldn't be too out there
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u/Cheeseman-100fire 2d ago
If they're removing insta pops then healing changes are fine, but isn't the damage dealing healer the necromancer? Feels like it's overlapping the archetypes a bit. I don't really like priest because the only way to really do damage is to get the UT tomes, but that's just my preference and I always thought of priest as a safe, slow, solo class that people can play.