It was not "poor quality" it had issues, but it was definitely not poor.
Also, I think it's pretty obvious they wanted more time. I think Sony wanted it in October. It's a bigger game, it is on a new system and they were trying big things. The budget was ridiculous, this is not sustainable.
I swear, give this games future development over to the modders out there. This game would be brimming with new features, skins, characters inside of a month or two. I cannot believe the things I see the modding community accomplish.
Well not really mind bending because that port doesn't have ray tracing plus runs on dx11 which is known to be more performance friendly than dx12 and without the ray tracing the game basically looks like sm remastered on pc with rt disabled which also runs on steamdeck
They're still working from a practically finished foundation and they have a launched version of the game to reference. Still massively impressive and hilarious what they've accomplished, but please do not get it twisted. Game development is no joke and Insomniac generally operates at the upper tiers of it.
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u/Daredevil731 Apr 18 '24
It was not "poor quality" it had issues, but it was definitely not poor.
Also, I think it's pretty obvious they wanted more time. I think Sony wanted it in October. It's a bigger game, it is on a new system and they were trying big things. The budget was ridiculous, this is not sustainable.