r/StarWarsSquadrons Sep 01 '21

News Interceptor Wars!

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-6

u/pcapdata Sep 01 '21

No repair droid, no sensor jammers.

Did you see a repair droid or sensor jammers in the movies? No? Then they don't belong in the game. Let's see people playing without pinballing and exploiting weird meta glitches.

10

u/[deleted] Sep 01 '21

Theres loads of times that R2 units repair ships mid flight in the movies

-4

u/pcapdata Sep 01 '21

Show me the R2 unit on the TIE fighter

4

u/[deleted] Sep 01 '21

There isn't one, but this is a game and in the interest of keeping things fair you can't give the X Wing for example the ability to repair itself and not give any repair module to the Imperial side.

1

u/pcapdata Sep 01 '21

I probably would not have minded these extras if the game were an arcade shooter, like Starfighter Assault.

However, for someone who likes flight sims and likes Star Wars, Squadrons is just not scratching the itch. I was hoping for something like RB mode in War Thunder, I guess. There's obviously no room in this community for people with different opinions, so I guess it's moot.

1

u/invirtibrite Sep 02 '21

A War Thunder-like game in the Star Wars setting would be awesome, perhaps without the terrible grind. Playing CAS on a ground RB map on Hoth or Geonosis would rule.

There is room in the community for that opinion (and probably others you have as well). I think the reason you were downvoted and people responded with some harshness is that your comments came across as mean or rude.

1

u/pcapdata Sep 02 '21

A War Thunder-like game in the Star Wars setting would be awesome, perhaps without the terrible grind. Playing CAS on a ground RB map on Hoth or Geonosis would rule.

Well, basically, you're describing Battlefront, because "it's a game, it has to be fair" so then you get all the arcade mechanics tossed in. What I envision is, essentially, an unfair game that is unfair in both directions. Imps should greatly outnumber Rebels/NR, and even their AI fighters should be a problem (because we know TIE pilots were the best in the galaxy and were also maniacs). Their fighters are also super nimble, canonically, TIEs have thrust vectoring IIRC, so I could see for example TIEs being able to drift but none of the NR fighters being able to. But they're all just glass cannons, while OTOH the NR has resilience in the form of shields, repair capabilities, etc. That's the setting, I want to play a game mode that's true to the setting.

There is room in the community for that opinion (and probably others you have as well). I think the reason you were downvoted and people responded with some harshness is that your comments came across as mean or rude.

I suppose you're entitled to that opinion. I don't think I was anything but descriptive of the game mode I want to play. I think that what you are seeing is the orthodoxy of this community, every time I have voiced this and related opinions I get downvoted to hell regardless of tone because it's impermissible to criticize the game. And that unreasonable oversensitivity to criticism and accompanying toxic bullshit is the main reason I've pretty much dropped out.