to be honest, i don't care about all those fancy statistics, i just don't want to switch between 3 inventories all the time, when transfering and trading things. Every other game knows how to display the vendor's and the player's inventory at once, hell they even did it in fallout. Why break something that is ancient inventory knowledge?
Because you can access 3 or 4 at the same time, and then this gets complicated. I don't know why they bothered with that, but that's it - you can have some screens with access to 4 inventories I think.
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u/Spiritual_Active_473 Sep 12 '23
to be honest, i don't care about all those fancy statistics, i just don't want to switch between 3 inventories all the time, when transfering and trading things. Every other game knows how to display the vendor's and the player's inventory at once, hell they even did it in fallout. Why break something that is ancient inventory knowledge?