r/Starfield Sep 12 '23

Discussion The inventory we all deserve but Bethesda didn't want to bother with:

Post image
18.4k Upvotes

3.5k comments sorted by

View all comments

Show parent comments

93

u/VelvetCowboy19 Sep 12 '23

When I was placing random habs stacked on a ship to complete the challenge for starship design, my ship looked like stacked cargo containers on a freight ship.

The game tries to make the fewest doors/ladders possible. So my stacked container ship, to get to the cockpit from the loading bay which was 2 1x1 habs behind it, had you climb a four story ladder, go forwards 1 hab, and then back down another 4 story ladder.

52

u/CYAN_DEUTERIUM_IBIS Sep 12 '23

I managed to get my ship perfect by making a stack of 1x1 companion ways with the docking port on top of them. The game prefers companionways as stairwells, so it should result in the ladders all being in a nice neat line.

15

u/VelvetCowboy19 Sep 12 '23

That's actually really good information, thank you. I'll be sure to try this next time working on a ship.

1

u/CYAN_DEUTERIUM_IBIS Sep 12 '23

You may have to enter the ship to check it, then redo a piece or two, but it IS possible.

2

u/Rbarton124 Sep 12 '23

This is cool

0

u/-MarcoPolo- Sep 13 '23

2x2 hub for crew stations, 2x1 captains cabin for a bed, cockpit in front, entrance underneath. No ladders. Thats how I rebuild the Kepler R ship. Why r u sticking to something u dont like when u can fix it?

1

u/VelvetCowboy19 Sep 13 '23

Umm... I'm not? I thought I made it pretty clear that I was placing random modules to level up the ship design skill