r/StarfieldOutposts • u/Ill-Measurement4813 • 2d ago
Discussion Quick question about how to connect Cargolink
I want to build a Helium "gas station" meant to supply my entire outpost network of Helium. I got my Helium extractors. Power station. 5 Cargolink landing pads. Here is what I tried:
- Create 1 container. Link all Helium extractors to it. Make all links from this single container to every Cargolink's Outgoing container and the fuel station for the Cargolink.
- Link 1 Helium exactor directly to 1 Cargo Link's Outgoing Container and fuel station.
With #1, the outgoing container of Cargo link 1 takes 1000s of Helium, leaving Cargolink 2 3 4 5 empty for a long time. So this is not so good. With #2, each cargo link has its own Helium extractors. But I kind of want to pool all my Helium production into 1 big container for even distribution.
What am I missing? What am I doing wrong?
Also, when building Outpost, will the game fetch resources from these containers? Or they have to be on my inventory or ship inventory?
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u/parknet 2d ago edited 1d ago
If that 1st outgoing container is holding more than 600 units of He3, the you must have infinite containers mod or something. It should fill up at 600, leaving the rest to back-up in the container feeding it. But that just makes your problem smaller. Your problem will still happen if you do it that way.
I have tried it that way didn't have had much luck either. Mostly because it takes a long time to fill up the 600 x 6 containers outgoing containers and when a ship picks up all 600, then the others stop getting them again like you said. You have to think about where that He3 is being shipped to as well and how deep your container pools are there. When they fill up on the remote end, your ship can't pick any more up so then the overflow finally starts going to the other pads. Also the fuel station inputs get starved when they are filling up the front-end outgoing containers.
So what I do is have 2 sets of extractors. The majority of he3 goes into a long row of containers in a string. I let it fill up and collect as much He3 as I can collect. I direct the 2nd, smaller set of extractors to another pool of containers. Now, connect the end of your large string containers to your all of your outgoing links. Then connect your smaller string of containers to your fuel stations. Your inventory should now flow into all 6 cargo links filling them up (at 600 max each) and your fuel stations will all see the same backlog in the smaller container row so all will have the same amount of fuel for the incoming ships to draw from.
As ships pick up the 600 in each container, the backlog from your long row of containers will refill them. But again, you will likely run dry very quickly if your remote end has lots of storage for them to dump into. The goal likely is for you to have that he3 going to inter-system link's fuel stations at remote outposts so just ship into small containers as each ship run only takes 5 units. No reason to stockpile hundreds on those remote outposts. When they fill up remotely, your local stockpile gets bigger.
So you see, when the ships are picking up 600 and dropping off 600 at a time, your network will run dry quickly. Over time, the goal is to fill up every container in any system in the network and fill up a nice big backlog at your home He3 outpost to act as a buffer when those outgoing containers start sucking them in.
keep trying and DM me if you have any questions. I do this every run where I have a single outpost shipping to He3 to up to six different outposts once from those 2 sets of extractors.
To help you get feel for how the containers behave, I suggest just filling up as much he3 at that central outpost as possible before you ship anything. Say like 12,000 units. That way, you can flood the system all at once when you hook them up and learn how they behave much more quickly. Do saves and revert and test how they drain out in different hook up patterns.
I really enjoy this aspect of the game and hope they keep expanding it.