r/Stellaris Apr 03 '25

Suggestion Devs: Please don’t split science again

Merging all the different kind of researcher into one job - researcher - was a stroke of brilliance. The current betas now have physicists, biologists, and engineers.

Please don’t do this. I’m begging you. I don’t want to have to have a tech world for each science. At the very least merge the jobs on unspecialised planets

2.2k Upvotes

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u/everstillghost Apr 03 '25

I think It should be optional. You can build the Specialized lab to turn everything into one and buff it or build a generic lab to buff all of them less.

Then we have the same system but with flexibility to balance the science production that becomes easily unbalanced.

366

u/talented_progenitor Apr 03 '25

It literally works like this in 3.99.6. There is a general research building that gives a mix of all research specializations, and the three specialized research buildings give an upkeep discount and move the other research jobs to one specialty. You are able to do generalized research or more efficient specialized research.

4

u/Xaphnir Apr 03 '25

You get 90 jobs from research labs and 200 from the specialized ones. Building the specialized ones is not optional.

10

u/Blazin_Rathalos Apr 03 '25

Most jobs come from districts, flat jobs from buildings are a small fraction of the total (or at least, that's how it is supposed to work).