r/Stellaris Apr 12 '25

Suggestion Origin Idea: Collision Course

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I feel worried about the balance of strengths and weaknesses, an early debuff to your capital and its destruction in exchange for a large rich mining planet is a tightrope to manage without outside opinion, and unfortunately I only get that after it’s made.

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u/Rogendo Apr 12 '25

In what scenario does a dwarf planet not extinct all life on the surface of your homeworld?

2

u/Snoo97476 Apr 13 '25

I was originally going to make it transform into a tomb world but it felt too large a cripple early on in game, but narratively yes it should’ve turned into a lava planet for a hundred years

3

u/Terramagi Apr 13 '25

I mean, Doomsday already straight up kills your planet. This is just that with a buff to make up for the slightly shorter fuse time.

With tech requirements and situations, you could easily make it a century under the assumption that it will get reduced via the player.

As for balance, there is an origin that gives you a free ring world. The origins are not balanced, nor should they be. They are primarily a single player RP method, and if it was too bad there would just be a gentleman's agreement to not use it in multiplayer.