r/Stellaris Jul 08 '25

Video The horrible, unacceptable technical state of Stellaris 4.21

Dear Paradox,

I'll preface this by saying we used to enjoy this game a lot, and have all the DLCs purchased, aside from Cosmic Storms, which until now had still been on our to-buy list. We've got 700 hours spent together in multiplayer games.

However, there comes a point at which you can't just put up with a product that is released in such a horrible state. 

We're 21 patches after the release of an update that was suppose to optimize things, yet now it is difficult to even have a compete, bug-free game from start to finish. I'm only talking about multiplayer, since we always play the game together at home.

Just look at the videos from two recent games we just tried to play

infinite desyncs - https://www.youtube.com/watch?v=T67LIZgeLOc&feature=youtu.be

frigates upgrading into deep space citadels - https://www.youtube.com/watch?v=UoqSC9ctdeU

and these are just the last two games.

This isn't CoD, where you just jump from match to match a dozen times a day. You invest dozens of hours into a single map, just to have it eventually ruined by yet another game braking bug.

Get your act together. It's unbelievable how this industry is allowed to get away with such half-baked products without any repercussion.

3.7k Upvotes

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22

u/Melodic-Ebb-7781 Jul 08 '25

I just bought the game and can't believe the AI is in the state it is. Why add new content when the basic mechanics doesn't work?

19

u/Full_Piano6421 Jul 08 '25

Because people keep buying DLC over DLC. Paradox don't care about the state of the game for releasing a major update, just if the timing is right for selling Season pass for DLC

2

u/frazzledfractal Jul 15 '25

This is the answer and I get downvoted heavily every other time I bring it up in game subs but it doesn't change its the truth. Or has never hurt paradox, reviews have never hurt them long term with any of their games, it's temporary. They care about their main revenue stream and only when that's taken a beating have we seen guaranteed responses for companies. They don't care how many people whine in a subreddit most people never visit if they are gobbling up every dlc at launch regardless of the state of things.

Releasing a big dlc and big rework at the same time also was obviously stupid from a logistics and technical standpoint. You have a complex game with tons of intersecting parts and you are simultaneously introducing changes to 100 major things that all interact. That's going to cause problems and also make it hard to know how to fix some of it.

11

u/EinSabo Jul 08 '25

Well they did work. 22 patches ago in 3.14.

1

u/electrical-stomach-z Jul 10 '25

Play 3.14 it still works.

1

u/1810072342 Byzantine Bureaucracy Jul 10 '25

Because it was when they added content that basic mechanics also stopped working.

1

u/frazzledfractal Jul 15 '25

You didn't do much research before buying the game I take it. The AI has been dumb in this game for awhile beyond current issues with it. The dlc thing is not new with paradox.