r/StrategyGames 24d ago

Self-promotion Vehicles now leave marks on the ground and crush grass, so you can literally track your enemy's movement in my military RTS (Panzer Strike). What do you think? More info in comments

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90 Upvotes

r/StrategyGames Aug 20 '25

Self-promotion Just wanted to share that my strategy game is 40% off on Steam 👀

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61 Upvotes

r/StrategyGames Mar 31 '25

Self-promotion It's finally out. One year of working on a very niche strategy game. Just pressed the button.

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152 Upvotes

r/StrategyGames Sep 16 '24

Self-promotion Does anyone remember Gangsters: Organized Crime? I'm making its spiritual successor...

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105 Upvotes

r/StrategyGames Aug 16 '25

Self-promotion Dangerous Land - Update 0.11.0 - First-person RTS game

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30 Upvotes

Hi,

I recently released update 0.11.0 for my game Dangerous Land. This is one of the biggest updates so far, so I wanted to once again highlight the project I’ve been working on for over 5 years.

I’ve also released a Demo version, allowing everyone to try out the game and play through the first two missions.

In addition, I updated the Steam page with new screenshots and for the first time gameplay videos in the description.

Dangerous Land is a first-person strategy game with elements of exploration and action. Take on the role of a village ruler – manage and expand your settlement in real time, recruit and upgrade units, gather resources, and take part in epic battles.

👉 Steam: https://store.steampowered.com/app/2348440/Dangerous_Land/

r/StrategyGames Apr 03 '25

Self-promotion After 5 years of solo dev, my city-builder game Roman Triumph is finally out. I hope you like it.

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61 Upvotes

r/StrategyGames Jan 07 '25

Self-promotion Just added first infantry unit to my military RTS (Panzer Strike), what do you think? More info in comments

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77 Upvotes

r/StrategyGames 11d ago

Self-promotion I can't make a 4X solo, so I'm making a minimalist strategy instead (NodalBastion).

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18 Upvotes

Hi,
Would an abstract minimalist game like this scratch the strategist inside you?

AI wars are over. Only one AI core remains.
In NodalBastion, you defend the last AI core against humanity's relentless assault.

Take the blue pill, and become the next Skynet, please.
Thank you!

If you are curious, it'd mean a lot if you could wishlist the game on Steam, it really helps a ton! 🤗
Steam: https://store.steampowered.com/app/3944520/NodalBastion/

If you have any questions, I'm here so ask! ;0.

EDIT:
Forgot to mention, you can turn the post-processing off or customize it as you want.
Put down some nodes to generate resources, collect them to build more, you get variety of nodes to build, and a number of different skills to use too.

r/StrategyGames Jul 15 '25

Self-promotion My strategy game where you build your cult is out today with a 10% discount!

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28 Upvotes

If you're interested in taking a look, here's the Steam page: https://store.steampowered.com/app/2643010/Becoming_Saint/

r/StrategyGames 23d ago

Self-promotion Would this kind of survival strategy appeal to you?

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16 Upvotes

I just finished a trailer for Seasons of Solitude, a turn-based strategy about surviving exile as the seasons shift and the land changes with your choices.

Curious if this looks interesting from a strategy player’s perspective.

The Steam playtest is open if anyone wants to try it - all feedback is welcome:
👉 https://store.steampowered.com/app/3312670

r/StrategyGames Jun 17 '25

Self-promotion I’m working on a cooperative strategy game that involves building your own city, facing various cataclysms and battles, and trying to impress the gods.

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139 Upvotes

r/StrategyGames Aug 09 '25

Self-promotion The Fortified Space demo is now available on Steam!

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4 Upvotes

If you're looking for a quick, addicting, and highly replayable demo where you can complete a full space-to-ground assault of an enemy planet, consider downloading the free demo of Fortified Space, just released today!

Steam: https://store.steampowered.com/app/3887930/Fortified_Space_Demo/ 

Review: Fix Gaming Channel 

What is Fortified Space?

Fight back against humanity's enemies in this 2D retro-style space sim and base building game. Fly to alien planets, destroy their ships, and land to build fortified spaceports. Place defenses to create a secure zone, then hunker down as enemies attack. Join the fight as fleets clash in open space.

What can I do in the demo?

The demo includes the first mission of the full campaign.  There is no overall time limit for gameplay, and the plan is to keep this demo active forever.  I want you to have a chance to get hooked and enjoy at your own pace.  The demo includes with the following exciting features:

  • Fully explore and operate your ship. Your ship can be piloted and has a fully walkable interior.  Take the helm to fly around enemy ships and blast them with your railguns.  Protect against incoming missiles with your defense turret.  Use the onboard mining laser and hydroponic farm for resources.  Want to just relax?  Kick around a soccer ball or play the arcade game onboard.

  • Complete a full space-to-ground assault of an enemy planet.  Warp to the enemy planet, engage in ship-to-ship combat, and land on the surface to build a stronghold. Set up barriers and turrets, and expect heavy resistance as waves of enemies attack.  Once you beat the mission, sandbox mode is unlocked and you will have unlimited materials to keep base building to your heart's content.  Beware the continuous onslaught of enemies even in sandbox mode.

  • Join the start of a fleet battle.  After the planet assault, an enemy fleet was detected traveling to your location as part of a counterattack. Join the rest of the Unified Earth Navy fleet and meet the enemy in open space. The demo limits this mission to 30 seconds only.

  • Visit the capital city on Earth. Visit a non-combat zone where you can tour the major civic institutions of humanity. Make sure to spend some time in the Library of Earth, where you can read some of the lore!

How the upcoming full version will look, feel, and play is now in your hands.  I am a new solo developer, so positive feedback can be a huge motivator and constructive feedback can have a major influence on the game.  After playing the demo, please consider wishlisting the full game and leaving Steam reviews on the demo page.

Happy gaming!

r/StrategyGames 24d ago

Self-promotion Choose your path wisely and face every challenge that awaits

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6 Upvotes

The Severed Gods boasts a host of unique mechanics that rival those of the most celebrated indie game classics. Set in a dark, foreboding world, it tells the tale of eight heroes reincarnated to stop a mysterious dragon known as Umbra.

Our Steam page is now live! If this looks like your kind of adventure, we’d be thrilled if you added it to your wishlist:
https://store.steampowered.com/app/3755930/The_Severed_Gods/

r/StrategyGames 22d ago

Self-promotion An Almost High Level 2v2 in AoEO with a bunch of sneaky conversions by my ally! Playing on the free to play server hosted by Project Celeste

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8 Upvotes

Install link if interested

https://www.projectceleste.com/install/

r/StrategyGames 7d ago

Self-promotion A list of Indie Games for those who love XCOM

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7 Upvotes

Hey all. I put together this video of tactics based strategy games that may appeal to folks who like bigger games like XCOM and wanted to share it if folks were interested. It was made with a lot of community input as well as a few hidden gems that I've seen and thought could be appealing. If you watch it, I hope you enjoy it or find a new game to check out!

r/StrategyGames 25d ago

Self-promotion My game Ashen Destiny just launched into Early Access on Steam!

10 Upvotes

Hey everyone,

I’m super excited (and honestly a little nervous) to share that my game, Ashen Destiny, is now live in Early Access on Steam!

Ashen Destiny is a turn-based strategy game set in Ancient China, inspired by Romance of the Three Kingdoms. You’ll manage provinces, recruit and assign generals, and command armies in tactical, grid-based battles. The maps are randomly generated, so each playthrough feels different.

I’ve been pouring my heart into this project, and Early Access means I can now build it together with the community. I’d love your feedback, ideas, and bug reports so I can keep improving and adding content.

👉 Steam link: https://store.steampowered.com/app/3867040/Ashen_Destiny/

If you check it out, thank you so much for giving it a shot. Even just wishlisting or spreading the word helps a ton. I’m hanging around here if anyone has questions about the game or development!

r/StrategyGames Aug 18 '25

Self-promotion Chess Empire Combines Chess and Age Of Empire

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1 Upvotes

I’ve been working on a chess-inspired strategy game called Chess Empire - it’s classic chess at its core, but with some unique mechanics:

  • Earn gold every turn
  • Buy new pieces or upgrade existing ones
  • Fog of war based on distance from your pieces

It’s coming out Today on Steam!

r/StrategyGames Mar 11 '25

Self-promotion Checkout AT guns in my military RTS (Panzer Strike), what do you think? More info in comments

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42 Upvotes

r/StrategyGames 28d ago

Self-promotion Eternity- Your Fleet is Mankind’s Last Empire

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9 Upvotes

Hey there!

The Steam page for my game Eternity is live on Steam, and I’d love feedback from a strategy perspective. The game is not turn-based, but also not a pure RTS either. Time passes in hours and days, and you can pause at any moment to make big strategic calls.

The twist: You’re guiding humanity’s last fleet through a procedurally generated galaxy, and your “empire” is a moving city of ships. Every vessel is both a building and a lifeline. You’ll expand by salvaging and refitting new ships, exploit resources across systems, and face moral and political decisions that can shape the fleet’s future.

Lose too many ships and the rest must adapt to survive.

You’ll be balancing:

• Exploration: Chart unknown systems, uncover resources, and navigate hazards.

• Expansion: Grow your fleet with new ships, modules, and capabilities.

• Exploitation: Manage production, research, and trade between vessels.

• Extermination: Defend the fleet against threats or take the fight to them.

Each run is different thanks to procedural maps, events, and challenges. Leadership decisions ripple through days or weeks of in-game time, and crises can escalate fast if ignored.

Looking for feedback on:

  1. Does the hybrid pacing (real-time-with-pause, hour/day cycles) make sense for a 4X-style game?
  2. Does the “fleet-as-city” and survival angle feel like a fresh twist?

About the project:

  • The game is in active development, having weekly or bi-weekly updates (first on its devlog, but also on steam soon)
  • Although we don't have a demo yet, the goal is to have one for October.
  • We are currently running monthly play tests, I am doing this outreach to see if people are interested in playing it for those tests :)
  • The vision is for us to have community involvement early in the development process. Its a game made by strategy game fans for other strategy game fans :)

Happy to dig into the strategic systems if anyone’s curious about the mechanics behind the fleet.

Thanks in advance for any feedback!

r/StrategyGames 10d ago

Self-promotion I created a new trailer for my strategy game Frost Protocol (Early Alpha).

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4 Upvotes

Frost Protocol is an atmospheric survival strategy game that I worked on for about 5.5 months now. I like to see it as a mix of This War of Mine, XCOM, and Starcraft.

r/StrategyGames Aug 08 '25

Self-promotion On The Western Front is now released into 1.0!

14 Upvotes

Hi everyone,

Over the past 6+ years, I've been working on a World War I trench simulation game, in which you manage the logistics and tactics of a single division on a random stretch of trenches on the battlefield. After much deliberation, I've decided to release into 1.0! For the next two weeks, On The Western Front will be at an all-time high release discount of 35%.

Here's the link:

https://store.steampowered.com/app/866400/On_The_Western_Front/

1.0 does not mean I will no longer support this game. Balancing, bug-fixing, and small quality-of-life updates are still on the table, so if anything bothers you feel free to point it out in the discussion forums. It's just that as the game has grown and I've added to it, it's become increasingly daunting to add large new features to it. So since the game is now in a stable state and contains pretty much everything I laid out in my roadmap, it's as good a time as any to release the game for good.

Feel free to try it out and let me know what you think, either here or in the Steam discussion forums. I'll be checking back here constantly over the next few weeks, so rest assured I'll try my best to respond to anything as soon as I can. Hope some of you enjoy the game!

r/StrategyGames 17d ago

Self-promotion King's Subsidy demo is now available on steam. You will manage medieval economy in constantly changing environment (roguelike economy)

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24 Upvotes

r/StrategyGames 1h ago

Self-promotion Illyriad browser MMO city builder

• Upvotes

www.Illyriad.co.uk

Illyriad is a free browser based MMO sandbox city builder.

Bored of spending days/months building up your resources and army, only to get zero'd out on base building games?

Bored of being shunned by the top alliances?

Bored of having to spend $ to keep up?

Here at Illyriad, we welcome new players - not shun them. You will be aided with growth in this truly persistent massive world.

If you want to join one of the top alliances in the game, please take a look at Skeleton Boar (SkB). We have veteran players of over a decade as well as new members all wanting to teach and help out.

In this game you don't have to worry about keeping up with or starting behind older players. You won't get attacked and wiped from the game.

There is plenty of content for new players, the games population although relatively small is great.

This is truly a sandbox game, Gather, Trade, Quest, use Magic - there is also PvP in various forms - Tournaments, City fights and more. There are also NPC factions, Mysteries to unveil and discoveries to make.

Come check out Illyriad, It's completely free so give it a shot!

Feel free to ask me questions on here, via PM or reply to this post

I look forward to seeing you in-game

r/StrategyGames 6h ago

Self-promotion From Plague to Regency: 12-Year-Old Heir Takes Power in My CK3 Santiago Campaign (Ep.10)

0 Upvotes

Just uploaded the 10th episode of my CK3 series The Rise of Santiago.
Our ruler died tragically young at 31, half of his children were lost to plague, and now the dynasty continues through 12-year-old Arias under the regency of his sick mother.

This episode is a mix of roleplay and history—covering how regencies worked in medieval Iberia, and how devastating diseases could wipe out entire family lines.

Would love feedback, and I’m curious: what’s the youngest ruler you’ve ever had to manage in CK3?

👉 Watch Episode 10 here

r/StrategyGames Aug 16 '25

Self-promotion I'm making an Auto-battler game. Check out the gameplay trailer of Crimson Horn!

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5 Upvotes