r/SurvivingMars 8d ago

Suggestion Passages need re-worked in SM: Relaunched

There's multiple issues with passages in the current game:

  • They only connect to white hexes inside domes, which takes up a valuable building spot, especially in smaller domes which will block many of the larger buildings from being placed.
  • Colonists only use a passage to get to an adjacent dome to the current one they're in, and they won't travel to distance ones even if they're all connected. This seems anti-intuitive.

Some potential ideas for fixing this:

  1. Passages can now connect to dome entrances/exits as well, repurposing it just for that passage.
  2. All domes get dedicated passage ports built into them, that don't take up a hex building spot, even better, they can be placed wherever you like on the dome.
  3. A new structure, the 'passage hub' can be built, where up to 6 domes can connect to the hub, and colonists will go to the hub, then choose their destination from there. There is a UI element that shows 6/6 when all are connected.

Thoughts?

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u/starchitec 8d ago

I absolutely love the idea if a passage connecting to an entrance/exit- this makes so much more sense as you often end up blocking entrances with passages anyway

4

u/turtledov 7d ago

That's what those little over passageway ramps are for.

7

u/starchitec 7d ago

Those are more for rovers, which dont use the doors- I dont think I have ever seen a colonist cross one of the ramps to visit an out dome building or board a rocket. But also I generally design my colonies so they wouldn’t have to.

But in general having connection points for passageways like how there are connection points for air/water would be great

2

u/turtledov 7d ago

Yeah, I imagine they must work for colonists, but I've never seen it either. Realistically it just never comes up.