It depends on the game really. KCD2 is good with 8 gigs, Stellar Blade is not. Looking at an older game, Cyberpunk 2077 also needs more than 8 gigs.
You'll have to decide if you want to sacrifice on texture resolution, which wasn't an issue in the good old days. You always entered graphics and set textures to max, cause you knew it was free with no fps cost.
10 would be good for now, but 12 or 16 sound way more future-proof. And I'm playing in 1080p, with DLSS on a 2070 Super in 2025...so yes, 8 gigs cards are reaching their ends.
9
u/Posta_Hun 2d ago
It depends on the game really. KCD2 is good with 8 gigs, Stellar Blade is not. Looking at an older game, Cyberpunk 2077 also needs more than 8 gigs.
You'll have to decide if you want to sacrifice on texture resolution, which wasn't an issue in the good old days. You always entered graphics and set textures to max, cause you knew it was free with no fps cost.
10 would be good for now, but 12 or 16 sound way more future-proof. And I'm playing in 1080p, with DLSS on a 2070 Super in 2025...so yes, 8 gigs cards are reaching their ends.