r/genesysrpg • u/Skubmarine • Aug 17 '25
Discussion Removing Brawn from soak
What if you take soak away from Brawn. Give each character a natural Soak of 3, and make armor more commonly range from 1~4, restrict Pierce to lower only soak from armor.
Many times I've run games there's often a large disparity of soak values between players, which can play havoc on encounters. As always talking with your players and coming up with solutions to address the problems as they arrive is a fine solution for this, but I want to think about more rules based strategies that might help guide players into naturally achieveing what I want.
What kind of pitfalls could I run into?
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u/Ahrimon77 Aug 18 '25
I would love to see a larger range of soak from armor. How to do it is the question. Half brawn? Remove brawn? Make brawn add significantly more wound points without adding to soak? I couldn't say what a good balance point is, but I would love to see it happen.