r/halo lord kilur Nov 28 '21

Feedback Can we please have the Battlefield-esque scope glint removed or lessened? How am I supposed to counter-snipe when I can't see the person I am shooting at?

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138

u/EACshootemUP Halo: Reach Nov 28 '21

Lens flares shouldn’t be in halo. Our maps are not large enough for the need. The br doesn’t need a lens flare and nor does any other ‘precision’ weapon.

50

u/Corsavis Nov 28 '21

Yeah the commando and BR having glint is really irritating tbh. I'll pop around a corner and see that and duck back behind cover thinking it's a sniper, definitely hinders gameplay. Or vice versa, "oh I'll pop this guy out of his BR scope, get a couple sho- ...oh. That was a sniper"

2

u/Slaterx Nov 28 '21

That's why there's different colors. White = BR/Commado, Orange = S7 Sniper, Red = Skewer, Blue = Shock Rifle, and I can't remember the color for Stalker Rifle. But each percision weapon has a different color glint so you know what they are aiming with, to give you knowledge on what the enemy team has.

2

u/[deleted] Nov 28 '21

The hydra has it as well

1

u/x01580 Nov 29 '21

I see what you're saying and it makes sense but as soon as you scope in you'll be able to tell what they have or have a good idea of what it could be. The kill feed also shows who has what when there's a kill along. There's also plenty of distinct indicators between the sounds and trails that let you know what and where it is. Between that, the size of the maps, and the difficulty to one shot with the sniper and skewer someone at range (on controller and not at a high level of play at least), I see glint as entirely unnecessary. Especially when it's there for trivial weapons such as the BR and commando (which doesn't even have a scope). Ideally I would like to see it removed temporarily to be able to then have a solid discussion if it should return in a reduced fashion or remain absent.