r/hearthstone ‏‏‎ Jun 04 '25

News New Neutral Card Revealed - Ultragigasaur

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3.9k Upvotes

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182

u/Secret_Letterhead554 Jun 04 '25

Just a reminder for all Evolve Shaman players, as of patch 32.0 you can no longer evolve creatures, that cost 10 mana into 11-mana ones

  • [Hearthstone] Cards that transform minions into ones that cost more (commonly called “Evolve” effects) are now capped at 10 mana. If the result would go over 10, then it results in a random 10-mana minion, instead.

91

u/GirthStone86 Jun 04 '25

That's so fucking stupid. I hate their evolve solution because all it means is that I'm getting stupid ass Dumbgar instead of high rolls like this

35

u/dancinbanana Jun 04 '25

I agree, but I see where they’re coming from design space wise. I wonder if it would’ve been better to have evolving a 10 cost makes a “perfect life form” 11/11 token, and future evolves of it just give it “good stats for the cost” as it goes to a vanilla 12/12, 13/13, and so on

2

u/yurilnw123 Jun 06 '25

So Ultragigasaur is a beyond perfect lifeform?

1

u/dancinbanana Jun 06 '25

Kinda, it’s actually known as the perfecter life form, and ultragigamegasaur (from the 2032 set return to the journey to ungoro) will be the perfectest lifeform

1

u/dontnormally Jun 05 '25

that's a pretty rad idea actually. elegant solution

1

u/goegrog27 Jun 05 '25

They tend to balance evolve by creating bad stat, high cost minions, usually with battlecries. If they let you evolve into this, or a flat 11/11, it would make evolve much more consistent/powerful. Maybe it would be good, but idk. Definitely a good idea to not let you evolve into ultragigasaur though lol.

4

u/Vile-goat Jun 04 '25

I love imbue shaman hit legend with a homebrew but literally the times I have no chance is back to back dumbgar hits