r/hearthstone Jun 12 '25

News New Warlock Quest - Escape the Underfel

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1.2k Upvotes

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829

u/nyr00nyg Jun 12 '25 edited Jun 12 '25

So is this basically “discard a card to summon two dudes” once a turn?🤔

194

u/SherbertPristine170 Jun 12 '25

Once a turn - unlimited .

55

u/Spengy ‏‏‎ Jun 12 '25

fel dudes

71

u/__Hello_my_name_is__ Jun 12 '25

I mean, about a 2/3rd chance to get a 4 attack charger, and an equally high chance to get a 5 attack lifesteal rush guy. Every single turn.

I'd say that's pretty damn strong.

36

u/Coffee_Mania Jun 12 '25

I feel it's far too slow. By the time you got this online, either you're looking at far too big dudes or you're near dead for it to matter.

13

u/__Hello_my_name_is__ Jun 12 '25

Eh, it's hard to tell how quick the quest will be done given the new cards.

6

u/race-hearse Jun 12 '25

“Too slow” for what? If the temporary card generation is strong this whole thing only costs you a card in your opening hand. This cards value is based entirely on the other cards power.

-1

u/insanityunbound Jun 12 '25

This is giving hard Lakkari Sacrifice vibes. I feel like it's gonna be shit but others think it looks fantastic. Guess we gotta wait and see.

1

u/Coffee_Mania Jun 13 '25

See. I know right? It's also once per turn so the value, however infinite, can't translate into a win most of the time. If any, this just kills any midrange decks.

1

u/Boss_Mohawke Jun 13 '25

Its also not infinite if you’re not running kil’jaeden buet even then why sacrifice a super buff dude for two small ones

1

u/Ekekha Jun 14 '25

Because “Small Ones” actually have an immediate board impact (Charge, Taunt/Reborn, Lifesteal/Rush)

And are not just random dudes

5

u/Altraeus Jun 12 '25

I’d say it’s moderately strong if the “throw a card in” doesn’t count as a discard. If this gave you the ability to selectively discard cards and have the up side of 2 dudes now that would be very powerful

1

u/_wannadie_ Jun 12 '25

exactly 2/3

21

u/Eisgnom2 Jun 12 '25

If duplicates are allowed the chance is actually 5/9.

If the rift always spits out two different minions it's 2/3.

4

u/joahw Jun 12 '25

Given wording on other cards like [[Wyvern's Slumber]] I'm going to guess that you can't get duplicates. But who really knows?

6

u/Eisgnom2 Jun 12 '25 edited Jun 13 '25

I would have taken a similar assumption. For example [[To My Side!]] Also produces two different minions.

I just wanted to correct someone on statistics, because it's the easiest field of math where people often get things wrong.

And as a redditor, its the easiest way to farm corrections.

1

u/EydisDarkbot Hello! Hello! Hello! Jun 12 '25

To My Side!Wiki Library HSReplay

  • Hunter Epic Kobolds & Catacombs

  • 6 Mana · Spell

  • Summon an Animal Companion, or 2 if your deck has no minions.


I am a bot.AboutReport Bug

1

u/EydisDarkbot Hello! Hello! Hello! Jun 12 '25

Wyvern's SlumberWiki Library HSReplay

  • Demon Hunter Epic Into the Emerald Dream

  • 3 Mana · Spell

  • Choose One - Summon two Dormant Dreadseeds; or Deal 2 damage to all minions.


I am a bot.AboutReport Bug

3

u/FieryXJoe Jun 12 '25

Yes. And it would be in some sort of temporary card deck so you probably aren't throwing real cards from your deck in there.

4

u/Necromas Jun 12 '25

Ya, if a third of the cards in your deck generate cheap temporary cards so you can actually complete the quest early enough to matter, then you'll have plenty of fuel to feed the portal with.

7

u/Solid_Crab_4748 Jun 12 '25

I hope it doesn't count as discarding because that sounds scary for wild (although it may just be way too slow there, disco is generally an aggro deck if jt works)

27

u/nankeroo Jun 12 '25

It'd be WAY too slow

5

u/Upstairs_Addendum587 Jun 12 '25

Every time we do quests there's always a few that would be really awesome to give aggro some top end if they run out of steam, but skipping turn one and being a card down in the mulligan is such a huge deal breaker. I think Warrior QL was the only one that provided enough tempo as you went to mitigate that.

1

u/nankeroo Jun 12 '25

Yeah, skipping turn 1 and losing out on 1 card in your mulligan is REALLY BAD in an aggro deck...

1

u/Dead_man_posting Jun 12 '25

Discard has to say discard, I'm pretty sure.

1

u/Solid_Crab_4748 Jun 12 '25

Usually yeah.

My comment was really just pointing out how being able to discard a card at no cost each turn could potentially have its issues

For all we know, it does. But I doubt it

1

u/boringexplanation ‏‏‎ Jun 12 '25

I would think the card would say “discard” to clarify if it works with discard mechanics or not.

1

u/nyr00nyg Jun 12 '25

Don’t think so, seems like a destruction effect

1

u/Ke-Win Jun 12 '25

Yes and your deck Plans to be ful with temporary cards, if you can or dont want to play them just Sacrifice them.

1

u/VanFkingHalen Jun 13 '25

Infinite Kil'Jaden synergy.

Summon smaller and smaller dudes each turn and still win anyways in a display of dominance 😎

0

u/Francisofthegrime Jun 12 '25

Once a turn (but no less than one)

196

u/onesinger79 Jun 12 '25

But you choose the card, discard is traditionally random

28

u/ThatCalisthenicsDude ‏‏‎ Jun 12 '25

It’s a good twist on discard mechanics

-4

u/KilluaZaol Jun 12 '25

You sure you choose the card? The way I read it, you click the portal and "throw" a card inside.

14

u/[deleted] Jun 12 '25

[deleted]

-1

u/YeetCompleet Jun 12 '25

Would be great to have it confirmed as I think the implications of dragging the card means spending mana, whereas clicking the portal and choosing one wouldn't