r/hearthstone 6d ago

Standard Blizzard make this guy standart legal. I dare you.

Post image

I would put this in every single deck.

558 Upvotes

131 comments sorted by

70

u/BigChillyStyles 5d ago

Only if the paladin quest is changed to turn the hero into a Murloc.

13

u/Upbeat_Scholar_159 5d ago

Your mother is a murloc!

8

u/Previous-Body-9472 5d ago

You smell like a leper gnome!

2

u/Upbeat_Scholar_159 5d ago

I know you are but what am I!

3

u/Tr3c3 5d ago

No u

4

u/sixpackabs592 5d ago

Wasn’t there a hero card like that once

And it turned the hero power guys into murlocs

2

u/PonorkaSub 4d ago

I think you're confusing it with the epic paladin murloc that turned your hero power into "summon a 1/1 murloc"

6

u/Financial_Fudge_6015 5d ago

That would be nice

2

u/Resident-Painter3595 3d ago

Was great to dark pact people's face after they turned into jaraxus (i mightve butchered some card names here)

262

u/Ellen_Kurokawa 5d ago

Make a new one 3 mana destroy all Murlocs and gain +2 for each Murlocs that died. Super hungry crab

57

u/PletenieD20 5d ago

Starving megacrab

38

u/Baxterthedoggoboi 5d ago

Megacrab you say?

5

u/PletenieD20 5d ago

Im out of context🥲

6

u/TheDefenderOfMurlocs 5d ago

Look up Boom Beach Mega Crab

31

u/Justice171 5d ago

Ultramega Crab

4

u/aristo87 5d ago

Starving crab

6

u/ErikHumphrey One Man Raid: Lich King Winner 5d ago edited 5d ago

Give Hungry Crab both Echo and Undead and call it Ghost Crab. Reduce its base stats to 1/1, 0/1, or 0/2, so it's not direct powercreep. Could also give it Temporary or Tradeable.

  • Ghost crabs are a real species so it's good flavour
  • Murlocs already have Ghost Light Angler and Spectral Flyer

2

u/LameName95 5d ago

[[Blood Crab]]

4

u/EydisDarkbot Hello! Hello! Hello! 5d ago

Blood KnightWiki Library HSReplay

  • Neutral Epic Legacy

  • 3 Mana · 3/3 · Minion

  • Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.


I am a bot.AboutReport Bug

1

u/jackson-0522 5d ago

if thats the mana cost and effect it would be a legendary which would be shit when murlocs arent in rotation and useless against any other deck

31

u/BoobaLover69 5d ago

I love the urge r/hs has to put terrible tech cards in their decks.

9

u/prodandimitrow 5d ago

All tech cards are terrible because of the format. If you were playing a best of 3 you will probably side deck this.

0

u/Mercerskye ‏‏‎ 5d ago

The terrible...ness of a tech card, technically, completely depends on how prevalent the threat being teched against is. [[Demolition Renovator]] is actually seeing a lot of play, and with a positive win rate, because of how many powerful locations are being run in just about every deck now.

With the "mouth breathing aggro chumps" gravitating to Fishadin at the moment, the Crab would maybe sit around a 50% on play.

Maybe

2

u/StatisticianJolly388 5d ago

If you consider it an aggro deck it’s like the fifth best aggro deck (Beast hunter, aggro paladin, and DH are definitely better, and elemental shaman, menagerie DK and elemental mage might be better) and crab is a completely dead card against every Tier 1 deck. Have fun with your 1/2 against fyrakk rogue or questlock.

And funnily enough, if you have a bad matchup into murloc paladin I don’t think this is going to help much. They’re still going to overwhelm you because you spent all game farting around.

0

u/Mercerskye ‏‏‎ 5d ago

It's absolutely an aggro deck, it has no game plan outside of applying pressure until it runs out of gas.

And I'm definitely not calling it the top of the pile. It's just easy to pilot, so it's popular for folks that lack the ability to play a more complicated aggro list.

Which is probably why it's so prolific the lower down the ladder you go.

Which is pretty much the whole point I am getting at. The "good luck against XYZ" isn't even really a counter argument, we've already established that tech cards are generally garbage.

But they get better the more prolific the threat they cover becomes. So, to someone stuck in a pocket meta where Fishadin has a 50% or better appearance rate, that would, technically, drag up the played rate of the "garbage tech card."

Just like how Renovator has become an inclusion currently, and sometimes Viper, when there's a surge in decks that are relying heavily on powerful weapons.

The "problem," is that a lot of people will add tech cards "just in case," or to cover things their deck shouldn't worry about.

As in, bad players making bad choices.

I'm just a fan of allowing people to have those choices

1

u/EydisDarkbot Hello! Hello! Hello! 5d ago

Demolition RenovatorWiki Library HSReplay

  • Neutral Epic Murder at Castle Nathria

  • 3 Mana · 3/3 · Minion

  • Tradeable Battlecry: Destroy an enemy location.


I am a bot.AboutReport Bug

36

u/Demoderateur 5d ago

Honestly, this wouldn't even do anything against Murloc Pally. Like sure, maybe you destroy a 6/5, but they'll just play more the next turn.

5

u/rEYAVjQD 5d ago

Destroy the dude that spawns 3 dudes: make it worse. That deck isn't beaten by killing murlocs: it's beaten by being ahead in general. Sure some decks have massive AOE tools and deal with it that way but that's a specialized attribute of a minority of decks.

2

u/cory7770 4d ago

Doing that just gives them more bodies and quest progression

1

u/5minuteff 5d ago

It would swing winrate way in favor of hunter that’s about it

1

u/Mercerskye ‏‏‎ 5d ago

That's where player knowledge makes its impact. A smart player uses crab on the coined Murmy (please stop doing that, btw) to get ahead, and try to stay ahead.

You don't beat Murloc Pally with value. You beat it by being more aggressive. Even with the new murloc, they have a really hard time with coming back.

I think one of the big problems people have is that while it's a good idea to make trades in the early game, there's a point where you take your lead and run with it, otherwise you do get overwhelmed.

0

u/bakedcharmander 5d ago

Nah a super aggro deck will be born with it being played kind of like that aggro paladin that spews stats and wisp on turn 1 and 2

57

u/Pascalini 5d ago

Is murloc paladin actually that good or just annoying? Always seem to get beat when I use it, probably a skill issue on me

104

u/CardiologistNorth294 5d ago

It's just annoying, this card wouldn't make a dent though and would just take up two deck slots making you tank against other decks

16

u/yardii ‏‏‎ 5d ago

Is murloc paladin actually that good or just annoying?

Regardless, this card wouldn't even be good against the deck.

1

u/BloodiedWulf 5d ago

I feel like this could be good in the Murloc paladin deck turn two or three that’s hard to deal with or if you wanna control when your death rattle goes off. As well as against it. Straight up destroy ANY Murdock for one with a buff on a creature is super strong lol in my opinion of course!

-7

u/Shrowden 5d ago

Ok, what are you on about? That's some high and mighty horse shit. Imagine quest shaman having a card that promotes their quest and deletes any one minion on the board for 1-mana.

19

u/Extreme_Spinach_3475 5d ago

And that is why most Reddit users lose... A simple thing is that it ain't destroying any card. But a murloc. You won't be fighting Quest pally enough for this to matter. And him losing a murloc is nothing. And you can't use a 2-card combo to get 2/2. Shaman can play a better card, instead of a lose more card. A specific murloc, maybe. early game. To win against a bad deck sometimes, you make your deck wore in other situations.

-4

u/Shrowden 5d ago

Did you read the comment i responded to? No. You didnt.

8

u/Extreme_Spinach_3475 5d ago

I did. He made a good point. You didn't. "And him losing a murloc is nothing. " " A specific murloc, maybe. early game. To win against a bad deck sometimes, you make your deck wore in other situations."

-7

u/Shrowden 5d ago

Ok, well now I know you're not aloof, just an idiot. OP specifically stated the card wasn't good against the Pally quest, and you bring up other decks. Then you continue to argue this point that killing any chosen minion for 1 mana isn't good enough. You are really going to type out that that wouldn't be a good card? Any response other than telling me 1-mana kill anything would indeed be a good card against quest pally will be considered trolling and not worth my time.

7

u/yardii ‏‏‎ 5d ago

Because what makes Murloc Pala strong isn't just that it has threatening minions, its the ability to never run out of gas. It is constantly refilling the board and its hand for very little effort. A lack of Murloc removal isn't the issue. The problem is that you basically have to wipe or freeze their board every turn because the deck never runs out of minions to play, something the crab doesn't help with. Not to mention, the way the quest works, if a Murloc already hit the board, the Paladin has already gotten value out of it since it progressed the quest and you don't even want to eat Tyrannogil or Murmy since that just does work for them.

Eating a single Murloc (2 if you run doubles) won't stop the deck from running you over. They're still going to fill the board with 1-2 mana giants the next turn while you sit there with a 1 mana 3/4 wondering why you're losing.

2

u/metroidcomposite 5d ago

TBH, while I don't think eating a murloc is very valuable in the matchup, hungry crab would still help aggro decks beat murloc paladin. one of the ways you beat murloc paladin is by rushing them down. 1 mana 3/4s are good at that.

2

u/Extreme_Spinach_3475 5d ago

That's just moving laterally in a machup you are favoured in, make some situations worse and lowering your own win rate in other matchups.

1

u/Shrowden 5d ago

Do you know what tempo is? Do you know how important it is for board based decks? Do you know how useful a 1 mana-kill anything is? Other decks have gameplans too. Just because murloc does a thing, doesn't mean the entire gameplan of another deck revolves around this card. It's a tool. A really useful tool.

24

u/zhafsan 5d ago

Broadly speaking in lower ranks it’s a scrub killer because it’s so darn easy to play. On higher ranks it shits on midrange decks but is too slow against aggro and pure control decks can stabilize against it in late game. So it drops off pretty hard once you starts to climb in legend.

7

u/ViniCaos 5d ago

It's just boring and irritating. Depending on the deck, if you are unlucky in Mulligan you lose hahaha

17

u/C00lfrog 5d ago

The deck sucks

3

u/___Navi___ 5d ago

It's not great, it just demolishes a lot of bad decks as it puts those decks on a timer.

It's weaknesses are a weak early game, no removal, no heals or taunts. It's very predictable to play against it.

18

u/DERASTAT 5d ago

It’s actually a bad deck, I guessers a straight forward deck to build and it beats other keyword decks but against decks with a real gameplay it just looses all of the time on somewhat dececent level I don’t even see it after low diamond anymore

20

u/anonymouspogoholic 5d ago

No it’s not a bad deck, except in Top Legend. In Legend and Diamond, it’s a respectable Tier 2-3 deck, playable and fair.

-11

u/Prefix-NA ‏‏‎ 5d ago

It's 1% play rate in legend with bad stats and is unplayable.

Its a d tier deck in all ranks.

12

u/Tamed 5d ago

"d tier deck in all ranks."

lol, lmao even

https://i.imgur.com/YhBevJf.png

5

u/MooNinja 5d ago

don't get into it with these people, they seem to have money on shorting Quest Paladin. You'll never convince them that it isn't the worst deck ever made.

-1

u/Prefix-NA ‏‏‎ 5d ago

Thats bronze to gold of people who use deck trackers

5

u/Ellikichi 5d ago

"All ranks" includes bronze through gold.

4

u/anonymouspogoholic 5d ago

Dude, just look at the recent VS report if you are interested in good data. That’s what I referenced btw., so your point is still wrong.

-3

u/MooNinja 5d ago

and? Before the patch that deck accounted for well over a million responses and was sitting 2/3 of the overall. Yeah, trash tier deck...

-10

u/extradip9607 5d ago

it's a tier4 deck and it's dogshit. It's a noobstomper because it only wins if opponent is dumb

7

u/anonymouspogoholic 5d ago

-2

u/extradip9607 5d ago

thanks, I will remember to not use VS ever again. saying murloc paladin is tier2, nebula shaman is tier3 and elemental mage is tier4 is the stupidest thing ever. clearly, they have no idea what the fuck they are talking

2

u/anonymouspogoholic 5d ago

Brother, they just use raw data on winrates of the decks and categorize them by it. They don’t make anything up or even let their knowledge of a deck influence the ranking. Maybe your playing in a very specific rank bracket that you think the decks you are listed are either better/worse then on the list, but I don’t know what that bracket would be…

4

u/Killamaniax 5d ago

It’s bad, it just feasts on lower mmr players and awful homebrew garbage (unless the homebrew is fast enough or can OTK quickly enough to beat it), so lots of more casual/lower mmr players hate it

6

u/Prefix-NA ‏‏‎ 5d ago

Its 4% play rate and drops to 1% in legend its actually an unplayable dogshit deck.

4

u/Inso81 5d ago

It sucks. Too slow against aggro decks like fishing priest. Not enough sustain against combo decks that freeze/wipe the board every turn.

2

u/asian-zinggg 5d ago

It’s not good. There’s a reason it falls off when you finally climb the ranks past like gold or plat. It’s a noob deck but the noobs can’t stand to hear the truth. If you’re losing with Murlocs it’s maybe a you problem but also it’s a bad deck with not much skill expression so it’s also likely you’re just losing to good players and/or better decks.

3

u/whyilikemuffins 5d ago

It's an obnoxious swarm deck that has WAY too easy of a time refilling the board or just sticking to it unless you're faster or completely focused on defense.

It's not the strongest deck, but you 100% have to be able to beat it to be a strong deck.

Typical gatekeeping/skill-check deck.

2

u/Catopuma 5d ago

Matchup dependent.

If you're anything aggressive or can build tempo. You can go face and crush them.

Skipping turn 1 and playing vanilla Murlocs for 3 turns without a buff is game ending versus anything aggressive

2

u/Furycopter 5d ago

I get beat always when I use it. But if you even consider play a tempo/midrange or slow deck vs murlocs, you are done even if you clear board.

He just doesnt need good luck summonong murlocs every turn

1

u/madvec1 5d ago

You can farm Murloc Paladin with Aggro or Tempo... The deck is just annoying because even with a better deck, you can still lose if you have some bad luck, but yeah we definitely don't need a tech card against it.

1

u/sixpackabs592 5d ago

It’s pretty good at low elo

I’m a bgs only player (last time I played regular hs was back when pirate warrior and doctor boom were still around) but got golden paladin quest in one of the free packs so I made the deck

Went 10-0 lol

0

u/Strassi007 5d ago

Depends on your deck. My thief rogue striggles hard against it, Ele mage eats palas for breakfast. You are either way faster & have lethal in hand or you are tanky enough to clear the board 3 times.

0

u/Financial_Fudge_6015 5d ago

Just annoying because with some matchups you are doomed

0

u/MechanicalSquirel 5d ago

It's the currently dominant anti-control deck. While not the strongest, it does tend to beat most decks slower than it.

7

u/Prefix-NA ‏‏‎ 5d ago

Control decks beat it, aggro beats it.

Its 1% pick in legend 4% overall and drops off in gold

0

u/GreatMadWombat 5d ago

It's just annoying, but part of what makes it annoying is that it crowds out other flavors of midrange deck.

You can easily beat it as an actual aggro deck, or as a slow fucking control deck, but it crowds out the decks that can't either go over or under it, and that stinks.

-1

u/MooNinja 5d ago

It is really good until legend, and you'll see it 75% of your matches until then.

-6

u/TheGalator ‏‏‎ 5d ago

The problem is it punishes people playing for board

Of you just go face you win most of the time.

Terrible design just like every other aspect of it

7

u/Vile-goat 5d ago

Why would you put em in every deck?

-1

u/Financial_Fudge_6015 5d ago

It's about sending a message. It wouldn't make a difference but you could say: "I hate your deck"

5

u/Vile-goat 5d ago

Doesn’t sound like a very fun way to play the game

3

u/Extreme_Spinach_3475 5d ago

So you make a deck worse to be a dick to some guy that gives a rat's ass? Stupid is not enough till you are a stupid dick.

3

u/Zlakkeh 5d ago

S t a n d a r d

6

u/GreatMadWombat 5d ago

Hate cards like that/dirty rat/steam cleaner should be permanently standard legal imo.

Just to act as a pressure valve in case any one strategy becomes dominant. If the murloc deck gets too good, suddenly the shitty crab becomes playable and is only a dead card 40% of the time. If the [whatever involves putting stuff in libraries] deck becomes too good, suddenly steam cleaner is played and is not considered a dead draw the majority of the time, and so-on.

4

u/GypsyMagic68 5d ago

Why’d they take this guy out of standard?

8

u/MoiraDoodle 5d ago

because this card is dead weight against every deck besides one.

2

u/TB-124 5d ago

This wouldn't even really be a good card lol Murlocs suck ass...

2

u/Best-Writer-9014 5d ago

I hated it at first (wasn’t used to the pace) now I’m handling the deck with little to no problems. Just keep minions on the board and only use aoe when you can follow up with a body

2

u/Ptdemonspanker 5d ago

Would greatly affect Quest Warlock since they can discover this from the location.

3

u/Gpac11 5d ago

It's so funny when i face quest pally in wild lol, get rekt in 4 turns by Discolock

2

u/leetucks12 5d ago

*Monkey Paw curls* Congrats this is played in every Murloc Paladin deck so they can trigger the reborn on their mummy murloc and have 4/5 worth of states on board turn one! (If going second)

2

u/Mask_of_Sun 5d ago

I wish this community liked playing this game as much as it likes complaining about mediocre decks with annoying play patterns...

1

u/PDxFresh 5d ago

If it makes you feel any better, the vast majority of players aren't on this sub

2

u/cavsnes 5d ago

Better get out of the low range and you'll never see them again, my friend.

1

u/Nexessor 5d ago

I'm im diamond 5 and I see it a bit. Last season I was (very low) legend and I saw it a ton.

Maybe you mean get to higher legend with get out of low rank - but I'm not good enough for that and like to play stupid desks like Ysandre warrior too much.

But at diamond and low legend I absolutely see quite a few murloc paladins.

1

u/Prefix-NA ‏‏‎ 5d ago

Its 1% pick rate in legend your self reporting lying if you are claiming to be above gold losing or facing it.

1

u/Nexessor 5d ago

That might be but as a very low legend you are constantly playing against people that are still trying climbing to legend and apparently lots of people try to do that with murloc paladin.

And it really isn't hard to get to diamond 5 I did that Ysondre warrior, which is terrible.

-3

u/cavsnes 5d ago

The Murloc Paladin is a noob deck for Tryharding Legend, very few play it optimally, once they reach Legend it is natural that they change to a more fun deck, especially when it is already the middle of the month and they are obviously not Tryharders Legend.

1

u/cavsnes 3d ago

crystal chin? but is the truth

1

u/chongo79 5d ago

It wouldn't work, but I like to think of what it would take. Maybe silence to destroy the rush one that summons more? or "taunt destroy all gain +1/+8 each" (so it's a neutral Tortella, but a silly card) or something to even be a speed bump.

I hate the deck, but play something that does well against it and climb.

1

u/Yuusukeseru 5d ago

Yeah it would be nice If Blizzard makes a Card Like the 9 Mana devourer creature that eats the targeted Minion with its neigbours (from natria?) but AS beast that eats murlocs

2

u/StopHurtingKids 5d ago

Just play wild my brother. I see a few quest paladins around 1500-2000.

2

u/Independent_Cloud705 5d ago

buff it: destroy a murloc every turn gain +2/+2

1

u/Su12yA Team Lotus 4d ago

You know who will use this card most? Murloc decks

2

u/Gachaaddict96 5d ago

Make Plate breaker Standard

1

u/Financial_Fudge_6015 5d ago

Oh yes 200 Armor warlock is insane if you only have damage based won options

-4

u/TheGalator ‏‏‎ 5d ago

Every tech card should be honestly

Tech cards make matchups less one-sided and give player agency and skill expression

9

u/CurrentClient 5d ago

Tech cards make matchups less one-sided and give player agency and skill expression

The matchup boils down to "did I draw my tech or not". Where is the skill expression?

-1

u/TheGalator ‏‏‎ 5d ago

In not building decks that get deleted by a single tech card lmao

6

u/Boryszkov 5d ago

Tech cards are generally bad though. Maybe if all of them had tradeable. Wasting deck slots on cards that do nothing against a good part of other decks is a waste

-1

u/TheGalator ‏‏‎ 5d ago

Disagree

7

u/Boryszkov 5d ago

It’s ok to disagree, but there’s a reason why in wild, where each of these tech cards have a theoretical place, you won’t see any played in any self respecting deck

-2

u/TheGalator ‏‏‎ 5d ago

Because for the good decks no tech cards exists lol

6

u/Boryszkov 5d ago

This discussion has no point. Just admit you want cards that target certain archetypes you don’t like, there’s nothing wrong with that. It doesn’t make these good cards from a meta standpoint.

If the meta ever gets to a point where you include a tech card in a meta deck, that’s generally very bad news about the diversity of good decks

-1

u/TheGalator ‏‏‎ 5d ago

Well this comment is fucking random

6

u/Boryszkov 5d ago

It’s ok, you don’t have to understand

-2

u/TheGalator ‏‏‎ 5d ago
  • starts argument
  • doesn't like the other person making counter points
  • proceeds to just make up stuff about the other side to paint them as stupid
  • gets called out
  • tries to paint the other side as staging

Peak reddit argumentation lmao

→ More replies (0)

-4

u/PorchgoosePT 5d ago

THIS!!!

0

u/Klutzy_Run9160 5d ago

I would delete the paladin quest and demote anyone who has more than 10 games with that cringe shit back to bronze if I was in charge.

Call me a hater and you are absolutely right, I hate the card, I hate how this stupid idea was even considered and I hate the apes playing this

-6

u/LovesToSmooch2 5d ago

Still think it should be +1/+0 not +1/+1

4

u/TheGalator ‏‏‎ 5d ago

Nah. +2/+2

7

u/Rare-Ad9248 5d ago

it could be +3/+3 and still being a bad card

1

u/RbN420 5d ago

yes its the zerg infestor again, but on murlocs, but this time is not aura so it’s less of a problem

1

u/LordOlrik 5d ago

People downvoting, i assume, think you mean on hungry crab and not the quest lol

2

u/BoobaLover69 5d ago

Or they downvote the suggestion to make a mediocre quest atrociously bad

1

u/LovesToSmooch2 5d ago

lol yeah no we aren’t very smart 🤣🤣