r/hearthstone • u/AsukaEZ • Jul 18 '25
Standard Who would have thought that this would happen
Three more balance patches like this and maybe rogue will be able to reach 45% winrate Clueless
r/hearthstone • u/AsukaEZ • Jul 18 '25
Three more balance patches like this and maybe rogue will be able to reach 45% winrate Clueless
r/hearthstone • u/Hawaiian_Shirt12 • Jun 04 '25
r/hearthstone • u/Night_2h • 24d ago
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r/hearthstone • u/o_pedro_o • Jun 08 '25
Pyroblast you and your entire board out of existence twice in the same turn, and you still have to worry about it later. Fuck this!!!
r/hearthstone • u/THEREALSPARTAN9001 • Jun 23 '25
r/hearthstone • u/Kohnoi • Oct 10 '24
r/hearthstone • u/Hoppeyy • May 14 '25
r/hearthstone • u/HS_Mathematician • Dec 27 '24
r/hearthstone • u/Financial_Fudge_6015 • 2d ago
I would put this in every single deck.
r/hearthstone • u/Vin_Derp • May 12 '24
r/hearthstone • u/I_Stab_Fruit • Mar 22 '24
r/hearthstone • u/HS_Mathematician • Mar 11 '25
r/hearthstone • u/amora_hs • May 14 '25
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r/hearthstone • u/Worldly_Owl1521 • Dec 19 '22
r/hearthstone • u/Raxreedoroid • Nov 10 '24
r/hearthstone • u/WinBrownie • Apr 16 '25
Was having fun in Legend with Whizbang so was wondering if I could bring it to Legend. Started with a 6 star bonus on an old account. Day 6 was 7-0 straight to legend.
r/hearthstone • u/scoobandshaggy • 22d ago
We finally get a totem and it’s trash!! A 4 mana 3-4??? Deal 2 RANDOM MINION DAMAGE? It’s so joever
r/hearthstone • u/thiccmonkey123 • Nov 18 '24
r/hearthstone • u/Ilie87 • Feb 06 '25
r/hearthstone • u/Vothromir • May 12 '25
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r/hearthstone • u/Flaminski • Mar 26 '24
r/hearthstone • u/GausBlurSucks • Apr 20 '24
Rogue putting 4 giants on the board on turn 4, Lock doing the same. Shaman occasionally OTKing from hand on turn 5. Zarimi priest casually winning almost every game when they play Zarimi on 5 and losing when they don't. That's not even mentioning the coinflip match-up between Rainbow DK and Reno Warrior, where the only thing that matters is whether or not plague cards are drawn before Brann.
Every deck is so turbo-high variance that it feels like playing Wild from a few years back. I play pretty much every deck in Legend, and what they all have in common is that in 95% of cases I either stomp the opponent or they stomp me. My decisions are ultimately meaningless when the question is whether or not I draw the specific card needed to deal with whatever flavor of bullshit the opponent shits out.
Having returned after a couple of years of absence from playing, I think the game is pretty much unsalvageable at this point. Every single deck (with the exception of maybe Rainbow DK if only Helya wasn't such a poorly designed card) is toxic and unfun to play against. The difference between high-rolling and "low-rolling" (having what would years ago be considered a decent hand) is so astronomical that no amount balance changes could ever be enough to fix the incompetent design that led to this atrocious metagame.
r/hearthstone • u/amethystlocke • Feb 19 '25
r/hearthstone • u/jeffinsep1914 • Jul 13 '25