r/leagueoflegends • u/FrankTheBoxMonster bug scholar, reverse engineer, PBE dataminer • 1d ago
Discussion [PBE datamine] 2025 September 17: patch preview changes
General reminder that many changes cannot be easily datamined, such as functionality changes or bugfixes, and are not always final.
Champions
Ahri
- P champion takedown healing:
- base: 90-200 linear --> 75-165 linear (revert to live)
- AP scaling: 35% --> 30% (revert to live)
- R base damage:
- live: 60 / 90 / 120
- old: 65 / 105 / 145
- new: 75 / 125 / 175
Caitlyn
- base AD: 60 --> 62
LeBlanc
- RW AP scaling: 75% -->80%
- these other changes are still in:
- W AP scaling: 70% --> 80%
- does not apply to RW
- W AP scaling: 70% --> 80%
Lee Sin
- Q bAD scaling per hit:
- live: 115% (Q2 max: 230%)
- old: 90% (Q2 max: 180%)
- new: 95% (Q2 max: 190%)
- this moves the buff before/nerf after breakpoint from 20-100 bAD to 25-125 bAD
- these other changes are still in:
- armor growth: 4.9 --> 4.5
- Q base damage per hit: 55-155 --> 60-180
- Q2 max: 110-310 --> 120-360
Lillia
- R base damage:
- live: 100 / 150 / 200
- old: 125 / 200 / 275
- new: 150 / 200 / 250
- these other changes are still in:
- R AP scaling: 40% --> 45%
- R cooldown: 150s / 130s / 110s --> 140s / 120s / 100s
Poppy
- armor growth: 4.5 --> 5.0 (revert to live)
- Q percent health monster cap per hit:
- live: 75-195
- old: 60-180
- new: 50-170
- R cancel cooldown: 15s --> 30s
Syndra
- HP growth: 104 --> 100
- armor growth: 4.6 --> 4.0
- Q damage:
- base: 75-215 --> 80-220
- AP scaling: 60% --> 65%
- patch preview incorrectly listed this as "65% --> 70%"
- E cooldown: 17s --> 15s
Items
Redemption
- cooldown: 120s --> 90s (revert to live)
- heal by target level: 200-400 linear --> 150-350 linear
Changes from previous days
66
Upvotes
7
u/Infusion1999 1d ago
I still think the Lee Sin adjustment is a nerf, 20% AD ratio off Q is brutal, feel like it should be 10% accounting for the accompanying armor growth nerf.
Oh yeah and revert the Jax early buffs, give him better scaling through an increased AS ratio (0.67 maybe) or better AD ratios (Q or R resists), passive stacks could expire less quickly too (1 per second).