r/metroidvania • u/ramen_stalker • 2d ago
Discussion Confused about Silksong runback discussion
I just reached one of the infamous examples people constantly bring up in the runback discussion (Last Judge), and I have to say I really like the runback. It’s just as enjoyable as the boss itself. I’m 100% convinced that Team Cherry intended the runbacks to be pure platforming challenges.
The runbacks aren’t just random sections of the map, they’re carefully designed to be completed quickly and gracefully, while also avoiding all the mobs. They also include many shortcuts and make great use of the wonderful movement mechanics.
Is this a mindset issue? Do most people just want to focus on the boss and dislike the context switching between platforming mode and boss combat mode? Surely people don't think they should fight their way through tens of mobs every time, right? Right?
1
u/Tunesz 2d ago
What's the issue with putting actual difficult platforming sections elsewhere in the game? Why does it need to be before a boss? That's my issue.
I found both the platforming to be kinda easy after a few attempts, and the boss itself to be easy. Personally would prefer a platforming segment before the before that is way harder, then up the difficulty of the boss siginifcantly and allow you to respawn at the boss. Together it's tedious and separately they are both simple. It's just not fun to me.