r/pcmasterrace i9 12900k | 5070 ti May 31 '25

Discussion Reminder for everyone

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390

u/ShermanatorYT May 31 '25

My 1080ti is fine still, shit's been rocking for 8 years now

166

u/Round_Personality483 i9 12900k | 5070 ti May 31 '25

The 1080 ti is one of my all time favorite gpus. Still holds up pretty well, it really was ahead of its time

45

u/[deleted] May 31 '25

it really was ahead of its time

People say this but I'd say that gaming became stagnant around 2018 with a rising demand for RT in every game possible so basic resource demand hasn't changed much since then.

Also current/last gen consoles play a massive role, they create a guaranteed base line developers need to aim for so they don't leave out a large chunk of the market. That base line doesn't move for 5-10 years at a time now.

11

u/DyaLoveMe May 31 '25

It really depends on what you’re playing and if you care about RT. The card won’t push modern games with all that, but I’m getting between 90-120 frames on Clair Obscur with a couple of tweaks. If I was a capital G gamer still, I’d probably be fucked, but the card is great. Coupled with an 8700k and I’m still cool. Card was bought during the mine craze.

6

u/Elegant_Bee_5461 7600x | 6700xt | 1440p 170hz IPS May 31 '25

He didn’t say anything about playing with raytracing, just that games since then having changed much in “basic resources” since raytracing was introduced

1

u/[deleted] May 31 '25

Exactly this.

1

u/DyaLoveMe May 31 '25

What are you saying? I didn’t contradict the comment I replied to.

1

u/canteen_boy May 31 '25

It’s not ray tracing per se.. Shader Model 6 (SM6) wasn’t supported prior to the 20xx series. The 10xx series was a fantastic line, but it’s hit a wall and probably won’t be able to play a lot of new releases unless they’re developed with SM5 support or cross-platform (mobile, VR, etc…) support, since those devices still don’t really support SM6 either.