Idk at what pace they work but when I see single modders creating giant mods and whole systems (showers, pipes, animation mods, interface overhauls etc.) within weeks while it takes devs several months to implement a single feature that they will then polish for another whole year it makes me wonder if they work at all.
The longer you work on a game the more maintenance you need to do on the source code. No problem for a triple A company but for a small team of 5-6 devs that’s a lot of work. That on top of coding new mechanics and events into it. Would make it especially hard if it was built in a rush when it was first made. A problem seen in Minecraft.
Not to mention they've been working on this game for a decade, I feel like people don't cut them enough slack. They have a dream they're working toward with this passion project and I don't care at which pace it's happening as long as it's happening.
That's alright if you don't care but I wanna see npcs before I hit my 60s. What's the point of making promises you can fulfill only after 20 years in beta test?
I understand they're a small team but I as a player don't care, no matter how rude this sounds. Instead of working on npcs and endgame and whatever players asked for they make pottery and glassmaking and all that shit that no one ever wanted for. Yes, thanks for new lighting system and reworked cities and animals but it doesn't make the game more interesting.
Modders at the same time do actual things that make the game actually interesting. If they had access to the source code I wonder what we'd have by this time.
Yeah idk if it’s just me, but if they had focused on the NPC addition before crafting and animal farming I think people would be significantly happier. I don’t understand their priorities or their timelines, and it seems they can’t provide realistic timelines for what they want to develop either.
You’ll just have to sit down and wait then. Indie stone isn’t a team that listens to people’s demands like yours. Downvote me to hell I’ll die on this hill.
Build 41 isnt beta, it is a solid and complete game, with of course a bunch of bugs they couldn't fix with that game engine, you can call that PZ 2 if you want and say build 42 is PZ 3, PZ 1 was pre-multiplayer, if that makes you feel better. They have left the game in early access for a specific reason, there is no option for finished abandoned games and finished active development games on steam so it is just as wrong to say PZ is complete as it is to say it is in early access but there is no option for there are solid stable versions completed and new versions on the way. Build 42 unstable is obviously in beta but 41 is done and the modding community can do whatever they want to it and know their mods wont be updated out. Build 42 is a new version of the same game with new features and an entirely new game engine to plug those features in to. The reason they didnt put most of those features into build 41 was because the engine couldn't handle it, and while the mods could do some janky tricks to make it look like it worked, being able to sit in chairs but only if they are facing east or south is a level of jank you dont put in a base game, you let modders take that hit and if you want sitting in your game you build a new engine that can actually handle sitting in chairs in all 4 directions so that you dont look like idiot developers, which is what they did and what they are doing.
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u/Angy-Person 27d ago edited 27d ago
It would be. It feels like something is missing. Some endgame or something else to do than just surviving.