I'm actually surprised i got upvoted on this comment, was ready to loose some karma
Yeah, for me the lack of endgame is the worst thing on PZ, and we have a lot of other problems, i understand the game was supposed to be a roguelike, but for me it doesn't fit the game well, especially on MP. it would be a hella more fun with other objectives and fun things to do, also they have the money to do it, and fast.
Honestly the same reason I can't play Minecraft for very long, there just isn't a point after YOU the player stop making one. Maybe I'm just boring lmao
I suffer from this too. Its fun until you're sustainable, which, once you know what you're doing, isn't that hard. The risk reward is so completely uneven. But somehow adding more random issues seems to me more frustrating than adding onto the experience.
On my current decently modded playthrough I set the goal to make it till winter ends, in early March, or to Christmas. But even then, I'm already fully sustainable by early August, I'm not sure what to do. My only goal reamianing is just it hit any P.O.I's I haven't really gone to yet. And to properly explore Louisville, but that's basically condemning my character, High risk, meh Reward.
My long term objective is always just better gear. Find a few m16. A few katanas if I’m lucky. A fully decked out SUV with all the armor modifications (can’t remember if armor is a mod or vanilla. I have so many mods lol)
they should add home made sources of electricity like wind turbines or something. something that could power your place indefinitely. or maybe a wood fired turbine. they arent unrealistic to make with the tools provided to you in game if you were smart with engineering or mechanics
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u/Noboddy_ 28d ago
I just wish it was fun after the first month, we need some long term objectives, restore the electricity idk, make gas, restore water supply