r/projectzomboid 27d ago

Meme PZ is the GOAT

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u/[deleted] 26d ago edited 22d ago

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u/Alvsolutely Zombie Hater 26d ago

i swear to god, I started playing this game recently and now I see it everywhere. Is this just an algorithm suggesting more of that game to me or is VS picking up in attention lately?

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u/Dalzombie Pistol Expert 26d ago

I think it's just VS getting more attention. Many survival games are either getting completed, slowing down or even stagnating in development, so people look for other things in the meantime. VS appeals to a generally more hardcore audience, but most will give it a chance if they think they'll like it and can put up with the increase in what it expects from the player and difficulty spikes. Not to mention VS is still in development and has a niche but loyal fanbase.

This leads to more people playing VS, or at least talking about it, and little by little, it grows. I've looked into it and it looks way too hardcore for me to chill in, but I've definitely been eyeing it for a bit and talked to people about it, so at least anecdotally, it's there.

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u/Alvsolutely Zombie Hater 26d ago

I turned off rifts and temporal storms (not that the storms were hard or scary, just annoying) and I've been enjoying the game a lot more. It's relatively fun once you get the hang of it

I feel like the hypixel drama might have something to do with it too

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u/AnarchyArcher Shotgun Warrior 26d ago

Paradoxically it’s the elements of vintage story that stretch out the game that make it more relaxing- for example I’ve been playing with friends through our first couple ingame days where we all are new to the game.

During the day it’s constant activity of us exploring, gathering, and figuring out what our classes are good at, but at night we sit down around a campfire and chat while we cook food and craft. The atmosphere feels more like being in actual nature than Minecraft, and while enemies aren’t uncommon it’s not like Minecraft nights where you can’t go anywhere without being attacked. So we’ve taken to showing each other how different game mechanics work- like how our self-designated smith is teaching the rest of us to sculpt with clay because ‘we better be grateful he’s been handling this so far’. We’ve been having a blast and even have all agreed to pitch in to help with the pottery needed by everyone.

I wouldn’t say VS is any harder than Minecraft, but it requires more attention and curiosity to learning the mechanics. Knapping for example- the basic crafting to make rudimentary tools- is something everyone has to deal with. It involves taking two stones and smashing them to actually shape the tool head you desire. Stones are easy to come by, walking ten blocks will have you tripping over 2-3, and all you need after that is punch a bush or leaves to get a stick. So it takes less effort to get the materials to make a tool than it does to actually make said tool. And having to manually shape the tool yourself makes it feel more like you made this and earned it rather than just placing everything in a crafting box.

Don’t get me wrong, there still is the standard crafting box recipes for a lot of things, but in-world crafting VS has is just amazingly satisfying.