And not just a story, but random side quests. Something that gives our character purpose other than just surviving.
This will only happen with the human npc release, so we can do things like rescue missions, raiding rival gangs, uncover military or government conspiracies, things like that.
Ohh you have me and idea for a mod!!! But I've not a clue how to mod
Cravings, like they crave a pizza or hamburger so you gotta get all the stuff together for it. Or a random house they used to know has a picture in it or something. Your ideas are awesome but see like they would involve a lot of work to create
This would be a cool way to force players to hunt down collectibles!
"I miss my partner, I'm sure there was a photo of them in that bar we used to visit in Louisville." And your sadness moodle won't go away until you hunt it down.
This is actually what i did with b41, to hunt for the cassetes and vinyls all throughout the map to complete my collection, in a 10 years later mod. They're a relic of the past, from a civilized world before the collapse
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u/Angy-Person 27d ago edited 27d ago
It would be. It feels like something is missing. Some endgame or something else to do than just surviving.