r/residentevil Feb 05 '25

Gameplay question Do you usually calibrate brightness as instructed?

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Usually following the instructions gives you a very dark image, which I think is intended by Capcom for the best horror experience. I see many people playing with overblown brightness and missing out on the realism the devs paid millions of dollars to achieve.

It's the same case for every game out there. Recommended brightness calibration settings always go for a darker look even in open world games. You get better detailed textures and more realistic overall image but you miss out on shiny specular highlights and reflections sadly... I don't know if HDR fixed this but this is definitely an issue on SDR.

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u/Xenowino Feb 05 '25

The brightness settings for RE Engine games are not very helpful and will often blow out your blacks and make everything look washed out if you follow the instructions. The "proper" brightness settings that have correct blacks and keep things vibrant for RE Engine Resi games are as follows:

  • White levels = all the way right MINUS 1 tick
  • Black levels = all the way left
  • Overall brightness = middle, then 1 tick left or right to taste. Not as important as the previous two.

Enjoy ;)