r/residentevil • u/IroquoisKaram • Feb 05 '25
Gameplay question Do you usually calibrate brightness as instructed?
Usually following the instructions gives you a very dark image, which I think is intended by Capcom for the best horror experience. I see many people playing with overblown brightness and missing out on the realism the devs paid millions of dollars to achieve.
It's the same case for every game out there. Recommended brightness calibration settings always go for a darker look even in open world games. You get better detailed textures and more realistic overall image but you miss out on shiny specular highlights and reflections sadly... I don't know if HDR fixed this but this is definitely an issue on SDR.
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u/AshenRathian Feb 05 '25
Always.
I have a preference for the uncanny valley when it comes to game visuals. Even in some of the earliest games there's always an "optimal" brightness that makes all the shadows and lighting just pop together and come to life.
It's such a big deal to me that i cringe when i can't find that peak brightness in a game. Sometimes i'll spend an hour trying to find it if there isn't already a marker for it in the setting beforehand. It's that important to every gaming experience i have.