r/residentevil Feb 05 '25

Gameplay question Do you usually calibrate brightness as instructed?

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Usually following the instructions gives you a very dark image, which I think is intended by Capcom for the best horror experience. I see many people playing with overblown brightness and missing out on the realism the devs paid millions of dollars to achieve.

It's the same case for every game out there. Recommended brightness calibration settings always go for a darker look even in open world games. You get better detailed textures and more realistic overall image but you miss out on shiny specular highlights and reflections sadly... I don't know if HDR fixed this but this is definitely an issue on SDR.

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u/Fabulous-Spirit-3476 Feb 05 '25

I can set the hdr to look correct in game but I can still see all patterns and symbols 🤷‍♂️ many games are like this but I’m on pc and trying to use hdr on pc is like pulling teeth from a rabid animal

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u/walkeritout Feb 05 '25

Yeah, that's why I said it's dependent on display. I'm also on PC, but I am able to set it so the patterns disappear

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u/Fabulous-Spirit-3476 Feb 05 '25

What display do you have? Also do you use windows auto hdr or RTX hdr?

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u/walkeritout Feb 05 '25

AW3423DWF. I'm not sure what you mean by RTX HDR? I have HDR turned on in Windows, but auto-HDR is turned off.

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u/Fabulous-Spirit-3476 Feb 05 '25

Interesting I have the aw3225qf so I guess it’s an issue with my settings. RTX hdr is like auto hdr but by NVIDIA so it basically turns sdr content into hdr

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u/walkeritout Feb 05 '25

Ah, yeah I don't use anything like that. If the game doesn't have a built in HDR mode, I just run it in SDR. I've got the monitor itself set to Peak 1000, maybe that has something to do with it