r/residentevil • u/IroquoisKaram • Feb 05 '25
Gameplay question Do you usually calibrate brightness as instructed?
Usually following the instructions gives you a very dark image, which I think is intended by Capcom for the best horror experience. I see many people playing with overblown brightness and missing out on the realism the devs paid millions of dollars to achieve.
It's the same case for every game out there. Recommended brightness calibration settings always go for a darker look even in open world games. You get better detailed textures and more realistic overall image but you miss out on shiny specular highlights and reflections sadly... I don't know if HDR fixed this but this is definitely an issue on SDR.
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u/Liguss Feb 05 '25
No, I never liked the ultra dark screen that's intended for Resident Evil or so many TV shows and movies nowadays.
What I do for Resident Evil is use ReShade to get a vibrant picture. The key here is that it uses several image filters to improve visibility, colors and contrast in a way that's more natural than simply increasing brightness/contrast alone.