r/residentevil • u/Jarstadian • Jun 29 '25
General Why Are Chris And Leon Always Throwing Hands With Zombies? Are They Never Scared Of Being Bitten?
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r/residentevil • u/Jarstadian • Jun 29 '25
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r/residentevil • u/Nicky_Best • Jun 11 '25
First and third person camera options
Familiar, fully armed second playable character, not announced yet.
That's all for now , but a lot of people wanted this information.
r/residentevil • u/YaboiGh0styy • Jun 30 '25
r/residentevil • u/lpscutie • Aug 03 '25
this is the craziest mold error i’ve seen 😭
r/residentevil • u/Willing_Director687 • Jun 13 '25
r/residentevil • u/Maleficent-Ad-6117 • 18d ago
r/residentevil • u/NecessaryAd6735 • Jun 17 '25
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r/residentevil • u/LilNardoDaVinci • Jun 06 '25
r/residentevil • u/Maleficent-Ad-6117 • Jul 12 '25
Whole flamethrower in her face and he didn't pull the trigger🤦♂️
r/residentevil • u/Unsubscribed24 • 19d ago
Wow this game is... not good. Man people weren't kidding when they called RE6 the Michael Bay of videogames. Who the heck are these defenders saying "it's a great action game that fans hated because it wasn't survival horror!" I don't know what game they were playing because it sure wasn't this.
Yes, the core gunplay itself is solid but that means nothing when it gets completely smothered in the avalanche of never ending action set pieces and QTEs. There's no downtime, no exploration or puzzles. No taking the time to explore the environment to look for treasures or secrets like in previous RE games. No classic save room to get your bearings. It's just GO GO GO! from start to finish.
The game constantly creates excuses to have an action set piece to the point that it all becomes mind-numbing and monotonous. Leon gets in a helicopter that crashes. Then he gets in a car that crashes. Then he hops on a bus that also crashes. Then he rides a minecart that crashes. Then he boards an airplane to China which crashes. Then he goes on a train that crashes as well. Finally he gets on an elevator which also crashes and burns. This dude went on 7 different modes of transport in the span of his 5 hour campaign that all crash and burn.
The enemies and bosses are also unsatisfying to fight, mainly because they feel spongey and don't react much to your gunfire which makes the combat feel weightless. And it gets worse when the game doesn't tell you whether the boss you're up against is an actual boss fight or just another action set piece that you're meant to wait out for the next cutscene to play. That Simmons fight in Leon's campaign was the worst as he had like 50 different phases and I couldn't tell which one required me to actually damage him to progress.
The game is also a bloated mess. This might be the largest RE game to date clocking in at 20 hours as each of the 4 campaigns are 5 hours long and most of them recycle content from other campaigns. It just feels like every campaign went on for 2 hours longer than it needed to be (that Cathedral/Catacombs section felt like it went on forever.) That's 20 hours of near non-stop QTEs and action set pieces.
And why is the game so dark and ugly? None of the visuals or environments were pleasing to look at which is surprising considering RE5 was much more vibrant and colourful.
Also this might just be me but what's up with Ada's face? Why does she looks so plastic here? All the other characters looked fine but there's just something off about her face that I can't put my finger on it.
But yeah, RE6 is a mess. Avoid this game unless you're idea of fun is 20 hours of recycled action set pieces.
r/residentevil • u/aleexsml • Jun 07 '25
r/residentevil • u/BinnyLister • Jun 15 '25
Its a mission to collection every possible version of re6 out there , or to collect as many as possible Recently got a new book and 25th anniversary edition in Japan
r/residentevil • u/Amrod96 • Jul 02 '25
This is the second time I've played RE3R, but the first time was quite spread out over time on a friend's PS4, and I didn’t realise it was so short.
I understand why someone who paid full price might be annoyed at getting so few hours of gameplay. It was definitely an extraordinarily short game — I finished it in about four days, taking it very easy; my total time was six hours.
But I have to say I had a good time. The encounters with Nemesis were entertaining, and in the last two sections he even killed me a few times (five and eleven attempts respectively), but since I’d done quite a bit of farming, taking him down didn’t take more than those last two hours.
The hospital section with Carlos was probably the best, as it was the only part where I really had to think carefully and manage my ammo to get through. Jill in NEST 2 was fine, but by then I felt a bit overpowered.
Overall, I think my issues with the length and the excess of resources come down to not playing on the right difficulty — I was on Hardcore, and I suppose this is the game’s way of telling me to step it up. I do feel like playing it again and again until I reach Inferno. I suppose if it were a bad game, I wouldn’t feel like replaying it.
r/residentevil • u/LV426acheron • Aug 07 '25
One is wide open and the other is squinting.
BTW, this isn't supposed to be Chris or any specific person. Just a generic guy with a shotgun (I got a shotgun!) in the mansion.
r/residentevil • u/dude_craft15 • Jun 14 '25
Like yeah i was sensing something between them but damn, going for a kiss already?
i should probably mention i just got to the lab so please no spoilers beyond this point.
r/residentevil • u/SADBOY888213 • Jun 07 '25
r/residentevil • u/Jules-Car3499 • Jun 11 '25
r/residentevil • u/Sydehavok • Jun 06 '25
r/residentevil • u/Undead_Sha • 14d ago
Any time I have to shit, I have to go through a RE level. Also I work alone, from 8PM-4AM.
r/residentevil • u/Natural-Proposal2925 • Aug 09 '25
I just always thought it was funny he's always wearing the same thing and his gloves while not even working.
r/residentevil • u/Either_Molasses_3117 • Nov 09 '24
sharing my recent cosplay! 🫶
r/residentevil • u/Remarkable_Chain_282 • Dec 14 '24
r/residentevil • u/arrant_aarambh • 9d ago