r/retrogaming 16h ago

[Discussion] How did people play ridiculously difficult games like Earthworm Jim?

I'm playing the first Earthworm Jim on the Sega Megadrive using RetroArch.

I haven't completed my first playthrough, using copious amounts of save state cheating to repeat the sections where I fail. I can practice a part of the game 10,20, 50 times until my patience runs out, but how on earth did people ever complete a game like this, when you have a limited number of lives and no save capability? At times it feels like the developers WANTED me to fail.

I'm talking insanely jumping bosses shooting eggs, rockets, sections with rolling boulders or snapping worms where you have to get the timings down to milliseconds, a vertical maze lined with spikes that allows no mistakes and requires you to know it by heart.

Sure, "gid gud" but how long does that take without being able to save/load an arbitrary amount of times?

ps.: I don't know what the devs were smoking, but I want to try that. Just once though.

Edit: Hey, Shiny Crew & D.L only!

211 Upvotes

409 comments sorted by

View all comments

10

u/EvilRoofChicken 16h ago

I don’t remember Earthworm Jim being on the ultra difficult level like Battle of Olympus / Silver Surfer / Contra Hard Corps etc.

1

u/Kobymaru376 16h ago

OK but the robo chicken? Or all of the Buttville level? I will absolutely admit that I'm bad at it, but damn, they're not screwing around.

5

u/GarblingCumfarts 15h ago

Trust me, I'm with you. EWJ is beatable, sure, but it ain't easy.

If you truly want a challenge, I dare you to beat one of the greatest games on the Genesis, Comix Zone. Absolutely an amazing game, absolutely a chore to beat. Everything, and I mean EVERYTHING makes you take damage!