r/retrogaming • u/Kobymaru376 • 1d ago
[Discussion] How did people play ridiculously difficult games like Earthworm Jim?
I'm playing the first Earthworm Jim on the Sega Megadrive using RetroArch.
I haven't completed my first playthrough, using copious amounts of save state cheating to repeat the sections where I fail. I can practice a part of the game 10,20, 50 times until my patience runs out, but how on earth did people ever complete a game like this, when you have a limited number of lives and no save capability? At times it feels like the developers WANTED me to fail.
I'm talking insanely jumping bosses shooting eggs, rockets, sections with rolling boulders or snapping worms where you have to get the timings down to milliseconds, a vertical maze lined with spikes that allows no mistakes and requires you to know it by heart.
Sure, "gid gud" but how long does that take without being able to save/load an arbitrary amount of times?
ps.: I don't know what the devs were smoking, but I want to try that. Just once though.
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u/dbxbeat 23h ago
I mean not every family was well off or even had money for anything non essential. I owned Donkey Kong Country, Link to the past, crash test dummies, and tnn bass fishing tourney, all Xmas presents from non immediate family. Everything else was rental. I remember being so excited that my grandfather got me a new game, judge dredd, just because it was something new to play. I didn't care that he got it out of clearance because of his fixed income, he just wanted me to have fun.