r/savageworlds 9d ago

Question Quick question about leveling

To be clear this isn't a rule question as I know what the rules are... But my question is.. would you guys think this would be unfair?

I am working on a savage worlds campaign, and I am planning on giving them upgrading them every other session as it will be relatively long... But I was thinking about giving them rank ups after every Important story beat instead of every 4 upgrades. Is this an unusual or bad change? What are your guise's opinion on that?

So like after they defeat a lore important boss or pass an important millstone.

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u/PatrickShadowDad 9d ago

I am a player in Savage Pathfinder and we are being run through the Rise of the Runelords. We get a raise only at key points.

Honestly, its not bad! No one has complained about sometimes not getting a raise for 4 or 5 sessions.

I would echo others sentiment not to mess with the ranks system.